Material Database

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<?xml version="1.0" encoding="utf-8" ?>
<scenedata>
    <material>
        <name>STONESURFACE</name>
        <diffuse>
            <albedo_spectrum>
                <rgb>
                    <rgb>1.0000 1.0000 1.0000</rgb>
                    <gamma>2.2</gamma>
                </rgb>
            </albedo_spectrum>
            <albedo_texture>
                <uv_set>default</uv_set>
                <path>PACKED_0_STONESURFACE.jpg</path>
                <a>0.0</a>
                <b>1.0</b>
                <c>0.0</c>
                <exponent>2.2</exponent>
            </albedo_texture>
            <displacement_map>
                <uv_set>default</uv_set>
                <path>PACKED_1_STONESURFACE_D.jpg</path>
                <a>0.0</a>
                <b>0.01</b>
                <c>0.0</c>
                <exponent>1.0</exponent>
            </displacement_map>
        </diffuse>
    </material>
</scenedata>

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