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<?xml version="1.0" encoding="utf-8" ?>
<scenedata>
<medium>
<name>Copper final_medium</name>
<precedence>2</precedence>
<basic>
<ior>1.4</ior>
<cauchy_b_coeff>0</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<uniform>
<value>0</value>
</uniform>
</absorption_coefficient_spectrum>
</basic>
</medium>
<material>
<name>Weather</name>
<phong>
<texture>
<path>PACKED_0_Pattern d.png</path>
<a>0</a>
<b>1</b>
<c>0</c>
<uv_set>default</uv_set>
<exponent>2.2</exponent>
<tex_coord_generation>
<uv />
</tex_coord_generation>
</texture>
<texture>
<path>PACKED_1_Pattern b3.png</path>
<a>0</a>
<b>0.002</b>
<c>0</c>
<uv_set>default</uv_set>
<exponent>2.2</exponent>
<tex_coord_generation>
<uv />
</tex_coord_generation>
</texture>
<texture>
<path>PACKED_2_Pattern b.png</path>
<a>0</a>
<b>0.025</b>
<c>0</c>
<uv_set>default</uv_set>
<exponent>2.2</exponent>
<tex_coord_generation>
<uv />
</tex_coord_generation>
</texture>
<diffuse_albedo>
<texture>
<texture_index>0</texture_index>
</texture>
</diffuse_albedo>
<exponent>
<constant>4</constant>
</exponent>
<bump>
<texture>
<texture_index>1</texture_index>
</texture>
</bump>
<displacement>
<texture>
<texture_index>2</texture_index>
</texture>
</displacement>
<layer>0</layer>
<fresnel_scale>1</fresnel_scale>
<ior>1.4</ior>
<nk_data />
</phong>
</material>
<material>
<name>Copper</name>
<phong>
<exponent>
<constant>4</constant>
</exponent>
<layer>0</layer>
<fresnel_scale>1</fresnel_scale>
<ior>1.4</ior>
<nk_data>nkdata/cu.nk</nk_data>
</phong>
</material>
<material>
<name>Copper final</name>
<blend>
<texture>
<path>PACKED_3_Pattern a.png</path>
<a>0</a>
<b>1</b>
<c>0</c>
<uv_set>default</uv_set>
<exponent>2.2</exponent>
<tex_coord_generation>
<uv />
</tex_coord_generation>
</texture>
<a_name>Weather</a_name>
<b_name>Copper</b_name>
<blend>
<texture>
<texture_index>0</texture_index>
</texture>
</blend>
<step_blend>false</step_blend>
</blend>
</material>
</scenedata>