Home > Materials > Textile > Carpet Loop Pattern (stained) > View Source
<?xml version="1.0" encoding="utf-8" ?>
<scenedata>
<material>
<name>Carpet Loop (stained)</name>
<diffuse>
<texture>
<path>PACKED_0_Carpet_Loop_Pattern.jpg</path>
<a>0</a>
<b>1</b>
<c>0</c>
<uv_set>default</uv_set>
<exponent>2.2</exponent>
</texture>
<texture>
<path>PACKED_0_Carpet_Loop_Pattern.jpg</path>
<a>0</a>
<b>0.025</b>
<c>0</c>
<uv_set>default</uv_set>
<exponent>1</exponent>
<tex_coord_generation>
<uv />
</tex_coord_generation>
</texture>
<albedo>
<shader>
<shader>
<![CDATA[def eval(vec3 pos) vec3 :
mul(sample2DTextureVec3(0,getTexCoords(0)),if(fbm(pos*75.0,5)>0.3,0.5,1.0))]]>
</shader>
</shader>
</albedo>
<bump>
<texture>
<texture_index>1</texture_index>
</texture>
</bump>
<random_triangle_colours>false</random_triangle_colours>
<layer>0</layer>
</diffuse>
</material>
</scenedata>