Material Database

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<?xml version="1.0" encoding="utf-8"?>

<scenedata>
	<material>
		<name>previewmaterial</name>
		<phong>
			<diffuse>1 0 0</diffuse>
			<nk_data>nkdata/Al.nk</nk_data> 
			<exponent>1000000</exponent> 
			<fresnel_scale>1</fresnel_scale> 
		</phong> 
	</material>
</scenedata>
-->