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<?xml version="1.0" encoding="utf-8" ?>
<scenedata>
<material>
<name>D_BlueDiffuseLayer_D</name>
<diffuse>
<albedo>
<constant>
<rgb>
<rgb>0.2196 0.2196 0.6549</rgb>
<gamma>2.2</gamma>
</rgb>
</constant>
</albedo>
<random_triangle_colours>false</random_triangle_colours>
<layer>0</layer>
</diffuse>
</material>
<material>
<name>DT_BlueDiffuseLayer_DT</name>
<diffuse_transmitter>
<albedo>
<constant>
<rgb>
<rgb>0.2196 0.2196 0.6549</rgb>
<gamma>2.2</gamma>
</rgb>
</constant>
</albedo>
<layer>0</layer>
</diffuse_transmitter>
</material>
<material>
<name>BlueDiffuseLayer</name>
<blend>
<a_name>D_BlueDiffuseLayer_D</a_name>
<b_name>DT_BlueDiffuseLayer_DT</b_name>
<blend>
<constant>0.5</constant>
</blend>
<step_blend>false</step_blend>
</blend>
</material>
<material>
<name>BlueSpecularLayer</name>
<phong>
<specular_reflectivity>
<constant>
<rgb>
<rgb>0.3059 0.3059 0.9294</rgb>
<gamma>2.2</gamma>
</rgb>
</constant>
</specular_reflectivity>
<exponent>
<constant>10</constant>
</exponent>
<layer>0</layer>
<fresnel_scale>1</fresnel_scale>
<ior>1.5</ior>
<nk_data />
</phong>
</material>
<material>
<name>BlueSilk</name>
<blend>
<a_name>BlueDiffuseLayer</a_name>
<b_name>BlueSpecularLayer</b_name>
<blend>
<constant>0.5</constant>
</blend>
<step_blend>false</step_blend>
</blend>
</material>
</scenedata>