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<?xml version="1.0"?>
<scenedata>
<material>
<name>Material</name>
<phong>
<diffuse_albedo>
<texture>
<path>Diffuse_COLOR.png</path>
<exponent>2.2</exponent>
</texture>
</diffuse_albedo>
<roughness>
<texture>
<path>Diffuse_ROUGH.png</path>
<exponent>1</exponent>
</texture>
</roughness>
<displacement>
<texture>
<path>Diffuse_DISP.png</path>
<b>0.04</b>
<c>-0.02</c>
<exponent>2.2</exponent>
</texture>
</displacement>
<normal_map>
<texture>
<path>Diffuse_NRM.png</path>
</texture>
</normal_map>
<fresnel_scale>
<texture>
<path>Diffuse_OCC.png</path>
<exponent>1</exponent>
</texture>
</fresnel_scale>
<ior>1.3</ior>
</phong>
</material>
</scenedata>