Material Database

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<?xml version="1.0"?>
<scenedata>
	<material>
		<name>Rough black plastic</name>
		<phong>
			<diffuse_albedo>
				<constant>
					<rgb>
						<rgb>0.100007629511 0.100007629511 0.100007629511</rgb>
						<gamma>2.2</gamma>
					</rgb>
				</constant>
			</diffuse_albedo>
			<exponent>
				<constant>14.999719504628182</constant>
			</exponent>
			<texture>
				<path>vm_v6_016_cellular_bump.jpg</path>
				<b>0.0012</b>
				<exponent>1</exponent>
			</texture>
			<bump>
				<texture>
					<texture_index>0</texture_index>
				</texture>
			</bump>
			<fresnel_scale>
				<constant>1</constant>
			</fresnel_scale>
			<ior>1.25</ior>
		</phong>
	</material>
</scenedata>

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