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<?xml version="1.0" encoding="utf-8" ?> <scenedata> <material> <name>Material</name> <diffuse> <albedo> <constant> <rgb> <rgb>0.8 0.8 0.8</rgb> <gamma>2.2</gamma> </rgb> </constant> </albedo> <random_triangle_colours>false</random_triangle_colours> <layer>0</layer> </diffuse> </material> </scenedata>