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milled_aluminium

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Author
CTZn
File size
2.19 KB
Created
2011-12-29
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Category
Metals

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Milled_aluminium_default_836to500
Milled_aluminium_closeup0
Milled_aluminium_radialcompo
Milled_aluminium_ui

Introducing: parametric ISL shaders.

A freshly milled aluminium. nk reflectivity is dimmed by one third.

The following controls are available to the user in the bump shader editor:

paramBumpMult:
Carving depth.

paramScaleUV:
Tool scale.

paramRings:
Tool shape (approximative furrows count, also offsetting the random shape).

paramVariance:
Randomization of the milling coordinates.

paramNoisy:
0: sinusoidal tool shape, 1: random tool shape.

Comments

CTZn said on 29-12-2011:

more images in the "Introducing parametric ISL shaders" thread, Materials subforum.

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