Material Database

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<?xml version="1.0" encoding="utf-8"?>
<scenedata>
			<material>
			<name>PoolTableCloth</name>
		<diffuse>
				<texture>
					<uv_set>default</uv_set>
					<path>pooltablecloth.jpg</path>
					<a>0.0</a>
					<b>1.0</b>
					<c>0.0</c>
					<exponent>2.2</exponent>
				</texture>
				<texture>
					<uv_set>default</uv_set>
					<path>pooltableclothbump.jpg</path>
					<a>0.0</a>
					<b>0.01</b>
					<c>0.0</c>
					<exponent>1.0</exponent>
				</texture>
			<albedo>
				<texture>
					<texture_index>0</texture_index>
				</texture>
			</albedo>
			<bump>
				<texture>
					<texture_index>1</texture_index>
				</texture>
			</bump>
		</diffuse>
 		</material>
</scenedata>

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