View Source
<?xml version="1.0" encoding="utf-8" ?>
<scenedata>
<material>
<name>previewmaterial</name>
<diffuse>
<texture>
<path>PACKED_0_PACKED_0_PACKED_0_tree_bark.jpg</path>
<a>0</a>
<b>1</b>
<c>0</c>
<uv_set_index>0</uv_set_index>
<exponent>2.2</exponent>
<tex_coord_generation>
<uv>
<matrix>1 0 0 1</matrix>
<translation>0 0</translation>
</uv>
</tex_coord_generation>
<smooth>false</smooth>
</texture>
<texture>
<path>PACKED_1_PACKED_1_tree_bark_B.jpg</path>
<a>0</a>
<b>0.025</b>
<c>0</c>
<uv_set_index>0</uv_set_index>
<exponent>2.2</exponent>
<tex_coord_generation>
<uv>
<matrix>1 0 0 1</matrix>
<translation>0 0</translation>
</uv>
</tex_coord_generation>
<smooth>false</smooth>
</texture>
<texture>
<path>PACKED_0_PACKED_0_PACKED_0_tree_bark.jpg</path>
<a>0</a>
<b>0.002</b>
<c>0</c>
<uv_set_index>0</uv_set_index>
<exponent>2.2</exponent>
<tex_coord_generation>
<uv>
<matrix>1 0 0 1</matrix>
<translation>0 0</translation>
</uv>
</tex_coord_generation>
<smooth>false</smooth>
</texture>
<albedo>
<texture>
<texture_index>0</texture_index>
</texture>
</albedo>
<bump>
<texture>
<texture_index>2</texture_index>
</texture>
</bump>
<displacement>
<texture>
<texture_index>1</texture_index>
</texture>
</displacement>
<random_triangle_colours>false</random_triangle_colours>
<layer>0</layer>
</diffuse>
</material>
</scenedata>