The killer awaits..
The killer awaits..
This is a model I made in Blender some time ago, I thought i'd try and get a nice render out of Indigo so I reworked the textures and added some hair particles. The scene is lit with an env map and I've used camera tone mapping.
The spider isn't based on any particular species but I found a great site called spiderzrule that has some fantastic photos of the little monsters and I gained a bit of inspiration from it. Thanks for looking!
The spider isn't based on any particular species but I found a great site called spiderzrule that has some fantastic photos of the little monsters and I gained a bit of inspiration from it. Thanks for looking!
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Re: The killer awaits..
gross!
but nice modeling and rendering
a displacement map on the floor would make it much more realistic, imho
but nice modeling and rendering
a displacement map on the floor would make it much more realistic, imho
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: The killer awaits..
that is disgusting and oddly thats a compliment nice modeling & rendering!
benn hired a mercenary to kill my sig...
Re: The killer awaits..
Great image, rendered spiders are always welcome
yes, some displacement or some modeled roughness of the floor would rock.
I also would try to blend a phong + diffuse emitter for the body (both with the textures)
so you could have a subtle sss effect faked...
also the hair material could be some specular (or glossy transparent) with a little bit of transparency,
atm the hair is a little to solid for my eyes...
yes, some displacement or some modeled roughness of the floor would rock.
I also would try to blend a phong + diffuse emitter for the body (both with the textures)
so you could have a subtle sss effect faked...
also the hair material could be some specular (or glossy transparent) with a little bit of transparency,
atm the hair is a little to solid for my eyes...
polygonmanufaktur.de
Re: The killer awaits..
I didn't use displacement on the ground because I thought it would have racked up the render time, after you guys have mentioned it I'm thinking now that may have been a mistake on my part. With regards to the body Zomb, it is a phong material blended slightly with a sss material. I considered notching up the sss a little more but I was quite happy with the finished result.
Re: The killer awaits..
oh, even sss used for the body, well my opinion is just what it is... very subjective
Jep displacement doesn't effect your rendertime, only during scene build it takes some time, and RAM usage is higher...
Jep displacement doesn't effect your rendertime, only during scene build it takes some time, and RAM usage is higher...
polygonmanufaktur.de
Re: The killer awaits..
Yes great work!!! realy amazing
Re: The killer awaits..
It seems he is a nice person Beautiful eyes... A eight of them.. mmm...seanser wrote:This is a model I made in Blender some time ago, I thought i'd try and get a nice render out of Indigo so I reworked the textures and added some hair particles. The scene is lit with an env map and I've used camera tone mapping.
The spider isn't based on any particular species but I found a great site called spiderzrule that has some fantastic photos of the little monsters and I gained a bit of inspiration from it. Thanks for looking!
Re: The killer awaits..
Gahh... horrible things!
Very nice render though.
Floor just needs some bump/displacement/dirt/
Very nice render though.
Floor just needs some bump/displacement/dirt/
Re: The killer awaits..
Wow super cool spider! Animation animation animation!
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
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Re: The killer awaits..
Gorgeous! Photorealistic!
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: The killer awaits..
Very good, nice modeling and render !
Re: The killer awaits..
Thanks for the feedback guys, id I'd love to animate this but I would need an upgrade on my old dual core machine.
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