Indigo 2.0.9
Indigo 2.0.9
Hi all, just a small bugfix release.
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_2.0.9_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_2.0.9_Setup.exe
Linux 32-bit:
indigo_v2.0.9.tar.gz
Linux 64-bit:
indigo_x64_v2.0.9.tar.gz
Changelog:
2.0.9
* Fixed loading of scene resolution into GUI in included scene files.
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_2.0.9_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_2.0.9_Setup.exe
Linux 32-bit:
indigo_v2.0.9.tar.gz
Linux 64-bit:
indigo_x64_v2.0.9.tar.gz
Changelog:
2.0.9
* Fixed loading of scene resolution into GUI in included scene files.
Re: Indigo 2.0.9
Thanks Ono :)
Re: Indigo 2.0.9
Added Linux builds.
Re: Indigo 2.0.9
Is this fix not applicable to Mac 2.0.8 or is the build just yet to come?OnoSendai wrote:Added Linux builds.
Re: Indigo 2.0.9
Thanks :)OnoSendai wrote:Added Linux builds.
Re: Indigo 2.0.9
Yes ,good work :)
( ubuntu linux 9.04. 64bit )
( ubuntu linux 9.04. 64bit )
Re: Indigo 2.0.9
just a tiny bug:
error message for region rendering and a bigger x1 than x2 is:
A little short, don't you think?! :)
error message for region rendering and a bigger x1 than x2 is:
Code: Select all
Error: render region x1 must be
Re: Indigo 2.0.9
Updated! Thank you!
I report here a little..problem. I think Indigo (and Skindigo) always names the first two light layers as Sun (the first) and Sky (the second).
That is incorrect sometimes. I'm now playing with a test scene in which I deactivated (sketchUp's) sun and sky, and I've lit my scene with two emitters. Now, during the rendering, it results that my right emitter (which I've set to be in Layer 0) is the Sun and my left emitter (which I've set to be in Layer 1) is the Sky. It made me laugh a little, but it could lead to misunderstandings.
So, I thought: probably sun and sky layers should be disabled (= completely not exported) if disabled during the scene export phase; OR we could add the possibility to customize the layers' names, leaving Sun and Sky as the default names for the first two layers. So, in case, one could just change the name and then everything would be ok.
Just 2 cents.
EDIT:
I'M SO SORRY GUYS! Apparently SkIndigo CAN ALREADY do what I suggested..
Maybe I set the scene in an older version and did not check the automatic update of the layers' names.. Sorry Whaat!
I report here a little..problem. I think Indigo (and Skindigo) always names the first two light layers as Sun (the first) and Sky (the second).
That is incorrect sometimes. I'm now playing with a test scene in which I deactivated (sketchUp's) sun and sky, and I've lit my scene with two emitters. Now, during the rendering, it results that my right emitter (which I've set to be in Layer 0) is the Sun and my left emitter (which I've set to be in Layer 1) is the Sky. It made me laugh a little, but it could lead to misunderstandings.
So, I thought: probably sun and sky layers should be disabled (= completely not exported) if disabled during the scene export phase; OR we could add the possibility to customize the layers' names, leaving Sun and Sky as the default names for the first two layers. So, in case, one could just change the name and then everything would be ok.
Just 2 cents.
EDIT:
I'M SO SORRY GUYS! Apparently SkIndigo CAN ALREADY do what I suggested..
Maybe I set the scene in an older version and did not check the automatic update of the layers' names.. Sorry Whaat!
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Last edited by Pibuz on Wed Jul 01, 2009 1:37 am, edited 1 time in total.
Re: Indigo 2.0.9
@Pibuz
That's actually something for Whaat to solve. You can rename sky / sun layers or any other light layer in Indigo. So this is Skindigo issue and not Indigo.
That's actually something for Whaat to solve. You can rename sky / sun layers or any other light layer in Indigo. So this is Skindigo issue and not Indigo.
Re: Indigo 2.0.9
OPS! Sorry!
Shall I remove the post?
Shall I remove the post?
Re: Indigo 2.0.9
Thank you.
Just tested indigo 2.0.9 with Blendigo 2.0.9 :
The renders folder located in the Application data path remains empty on my system. Even with Indigo 2.0.9.
I really need an autosave for png/and or igi files.
Do you plan to include this feature in a close future ?
As it existed in versions before 2.0.6, I think that it wouldn't be too hard to put it again... and it's so necessary !
Thanks in advance.
Philippe.
Windows XP Pro SP2.
Just tested indigo 2.0.9 with Blendigo 2.0.9 :
The renders folder located in the Application data path remains empty on my system. Even with Indigo 2.0.9.
I really need an autosave for png/and or igi files.
Do you plan to include this feature in a close future ?
As it existed in versions before 2.0.6, I think that it wouldn't be too hard to put it again... and it's so necessary !
Thanks in advance.
Philippe.
Windows XP Pro SP2.
- pixie
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Re: Indigo 2.0.9
Don't worry they are still being saved, it's somewhere on the c:\documents and settings\username\app dataROUBAL wrote:Thank you.
Just tested indigo 2.0.9 with Blendigo 2.0.9 :
The renders folder located in the Application data path remains empty on my system. Even with Indigo 2.0.9.
I really need an autosave for png/and or igi files.
Do you plan to include this feature in a close future ?
As it existed in versions before 2.0.6, I think that it wouldn't be too hard to put it again... and it's so necessary !
Thanks in advance.
Philippe.
Windows XP Pro SP2.
I'm on windows 7 so I can't point you more precisely
Re: Indigo 2.0.9
I know that the former renders directory has been removed (it was also always empty since indigo 2.0.6)
I have good reasons to worry : The renders directory is at the location you give me, but it remains empty and nothing is saved in it.
Suvakas already gave me the location of the folder,
but the directory in Documents and Settings/Application Data/User Name/indigo renderer/renders is always empty !
I have good reasons to worry : The renders directory is at the location you give me, but it remains empty and nothing is saved in it.
Suvakas already gave me the location of the folder,
but the directory in Documents and Settings/Application Data/User Name/indigo renderer/renders is always empty !
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Indigo 2.0.9
It's due tp ypur exporter I'm afraid... mine is populated,but then it's the default procedure for cindigo.ROUBAL wrote:I know that the former renders directory has been removed (it was also always empty since indigo 2.0.6)
I have good reasons to worry : The renders directory is at the location you give me, but it remains empty and nothing is saved in it.
Suvakas already gave me the location of the folder,
but the directory in Documents and Settings/Application Data/User Name/indigo renderer/renders is always empty !
Pick a cinema 4d demo, install quicktime and cindigo plugin, you'lll see that igs will be saved
Re: Indigo 2.0.9
Do you mean igi? igs are related to the exporter, but igi are related to indigo.you'lll see that igs will be saved
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