Perforated material request :(
Perforated material request :(
Hey all I know I should be learning how to make materials with Photoshop and all that, and I definitely will in a few weeks once the time crunch of university is over, but right now I desperately need a perforated metal texture for an architecture project in a week. Preferably a Corten (pre-rusted) metal with round holes, either tiled or procedural texture (but I don't know how to use procedural textures; somehow they crash). If someone has time on their hands and is willing to do this, I'll be grateful Let me know!
- zeitmeister
- Posts: 2010
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Perforated material request :(
Why dont you use a rusted metal material from the MatDB and throw one of these into the blend channel?
http://www.google.de/search?q=perforate ... ih=416#p=0
And why do you use a software you dont know for such a project?
http://www.google.de/search?q=perforate ... ih=416#p=0
And why do you use a software you dont know for such a project?
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: Perforated material request :(
Hey!
I am not sure this is the exact texture you need as not sure about holes distance and diameter. Anyway, it's possible to adjust them. After looking on some reference pictures I guess it can be something like this:
Perforations are not procedural — they are made with the blend map. You can play with the size by playing with UV scale of the blend map.
In case you have some textures, which you think the resulting material can be made of, post the link
Google Docs link
I am not sure this is the exact texture you need as not sure about holes distance and diameter. Anyway, it's possible to adjust them. After looking on some reference pictures I guess it can be something like this:
Perforations are not procedural — they are made with the blend map. You can play with the size by playing with UV scale of the blend map.
In case you have some textures, which you think the resulting material can be made of, post the link
Google Docs link
Re: Perforated material request :(
Brilliant. Thank you so much! And think you, Dakiru, for the PM.
I just have one more question - If anyone's familiar with the Soap Skin and Bubble plugin for Sketchup (http://www.3dworldmag.com/2009/10/21/10 ... _plug_ins/) (second on that list) is it possible to put a perforated material on it? I tried, and the curved surface only renders as default material.
I just have one more question - If anyone's familiar with the Soap Skin and Bubble plugin for Sketchup (http://www.3dworldmag.com/2009/10/21/10 ... _plug_ins/) (second on that list) is it possible to put a perforated material on it? I tried, and the curved surface only renders as default material.
Re: Perforated material request :(
It shouldn't be a problem. SSB produces normal SketchUp geometry. Keep trying. Maybe you did something wrong.
Re: Perforated material request :(
Glad it helpedPandekage wrote:Brilliant. Thank you so much! And think you, Dakiru, for the PM.
Re: Perforated material request :(
About the SSB problem: I don't know what I'm doing wrong. I make the geometry, put on the perforated material (without changing any settings for now), and click render. Could it be the grouping (do I have to explode it)? Any other ideas? Many thanks
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