NOX Renderer
NOX Renderer
Got an interesting newsletter from Evermotion this morning. Thought you guys might find it of interest. Already some rather breathtaking results.
http://www.evermotion.org/nox/index
http://www.evermotion.org/nox/index
Re: NOX Renderer
Crazy bokeh
Apparently that's "free, even for commercial purposes" (well at least for now)
But only for Max and blender for now it seems
Their gallery has some familiar models from Zed
Apparently that's "free, even for commercial purposes" (well at least for now)
But only for Max and blender for now it seems
Their gallery has some familiar models from Zed
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: NOX Renderer
That bokeh either took my breath away; I don't know any renderer which could achieve that quality.
Let's find the corresponding Indigo camera setings!
Let's find the corresponding Indigo camera setings!
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: NOX Renderer
I'm definitely inspired by the postpro results they get, and would love to try and do something similar.
Re: NOX Renderer
Yeah I read you could set up the DOF after the render in postpro
Totally want that for Indigo
Totally want that for Indigo
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: NOX Renderer
Postpro-DOF is not the intention of Indigo.
Though, as an option, it would be great, no doubt.
I would be happy if I could change the whole aperture settings, like obstacle map, aperture shape etc. in the Indigo GUI.
Though, as an option, it would be great, no doubt.
I would be happy if I could change the whole aperture settings, like obstacle map, aperture shape etc. in the Indigo GUI.
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: NOX Renderer
What about postpro-AD?zeitmeister wrote:Postpro-DOF is not the intention of Indigo.
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: NOX Renderer
AD?
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: NOX Renderer
Well it does replace only partially the traced one (Aperture Diffraction ), as far as I'm concerned. I'm not keen to use the postpro one, unlike the other. I'm missing it
obsolete asset
Re: NOX Renderer
on realtime DOF: plenoptics.
http://www.lytro.com/picture_gallery <- click on images to refocus
http://www.crunchgear.com/2010/09/22/ad ... ur-images/
http://www.lytro.com/picture_gallery <- click on images to refocus
http://www.crunchgear.com/2010/09/22/ad ... ur-images/
obsolete asset
Re: NOX Renderer
I heard about plenoptics before, but this web demo is awesome
-
- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: NOX Renderer
Would LOVE Indigo to have an orthographic camera, like Blender's (just specify the width in units). I've been doing sections and things in Cycles and it's things like that and effects like those caustics above-/under-water that would be very cool!
Re: NOX Renderer
I've been playing with the recent v0.3.42, the one before they temporaily disabled MLT in v0.3.48 to add instancing support, and I'm impressed with the speed of convergence since the last time I played with it!
http://www.evermotion.org/files/noxRend ... 0.3.42.zip
http://www.evermotion.org/files/noxRend ... 0.3.42.exe
The overall image with Path Tracing and MLT cleans up way faster than Luxrender and even Indigo
caustics stay rough for longer than Indigo though.
Plus you can access all of the MLT settings individually!
Although the type of MLT seems different to Indigo, noise pattern looks different.
They have added the camera responce files like Indigo as well, but with a nifty option to preview of all the responces together on a single page with thumbnails - nice
And interestingly in the Post section, you can turn on/off direct lit and/or GI parts of the image, and even boost or reduce the GI
16 min render with MLT - 4GHZ CPU - pretty clean already, just the roughness in the refracted caustics
http://www.evermotion.org/files/noxRend ... 0.3.42.zip
http://www.evermotion.org/files/noxRend ... 0.3.42.exe
The overall image with Path Tracing and MLT cleans up way faster than Luxrender and even Indigo
caustics stay rough for longer than Indigo though.
Plus you can access all of the MLT settings individually!
Although the type of MLT seems different to Indigo, noise pattern looks different.
They have added the camera responce files like Indigo as well, but with a nifty option to preview of all the responces together on a single page with thumbnails - nice
And interestingly in the Post section, you can turn on/off direct lit and/or GI parts of the image, and even boost or reduce the GI
16 min render with MLT - 4GHZ CPU - pretty clean already, just the roughness in the refracted caustics
Re: NOX Renderer
Yet another renderer calling itself unbiased while adding stuff like thisCoolColJ wrote:And interestingly in the Post section, you can turn on/off direct lit and/or GI parts of the image, and even boost or reduce the GI
It really is too bad that users don't generally test if their software really is unbiased...
Who is online
Users browsing this forum: No registered users and 74 guests