I was wondering if there is a new max exporter i should be using for the 3.0 release. I was in the beta program and used the 2.6 script. I didnt know if there is a new one that I should be using.
the 2.6 one should mostly work with 3.0. The only problem will be multiple uv_sets, as the format has changed for that feature. Every texture will just use the first available uv set.
Suvakas is working on an updated version of the exporter for 3.0, which should fix this.