Indigo Renderer 3.0 preview video

General News and accouncements regarding the Indigo render engine
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neo0.
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Re: Indigo Renderer 3.0 preview video

Post by neo0. » Fri May 20, 2011 10:18 am

UUUuuahhh...
I see we have a very big fan here.

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djegoo
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Re: Indigo Renderer 3.0 preview video

Post by djegoo » Fri May 20, 2011 11:38 am

neo0. wrote:
UUUuuahhh...
I see we have a very big fan here.
Nah, just that i realize at each new release again and again that it was really worth buying a lifetime licence although i was broke at that time since i was a poor student... bleah, i love business and rendering

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CTZn
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Re: Indigo Renderer 3.0 preview video

Post by CTZn » Fri May 20, 2011 11:39 am

marcus3d wrote:why network is turn on??
lycium wrote:The demo was recorded with two i7 920s and one Q9300 in network rendering mode
Network rendering is an option, it doesn't have to be on for the new features to work.

neo0.
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Re: Indigo Renderer 3.0 preview video

Post by neo0. » Fri May 20, 2011 12:58 pm

Will there be different style of camera navigation to choose from? Personally, Maya is how i roll.

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galinette
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Re: Indigo Renderer 3.0 preview video

Post by galinette » Fri May 20, 2011 6:39 pm

Does it use the GPU on slaves?
Will GPU be supported on linux?

Etienne

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CoolColJ
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Re: Indigo Renderer 3.0 preview video

Post by CoolColJ » Fri May 20, 2011 9:36 pm

djegoo wrote:
neo0. wrote:
UUUuuahhh...
I see we have a very big fan here.
Nah, just that i realize at each new release again and again that it was really worth buying a lifetime licence although i was broke at that time since i was a poor student... bleah, i love business and rendering
Kinda wished I was an Indigo 100 member too now, even though I'm not a pro user as such.... :)

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lycium
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Re: Indigo Renderer 3.0 preview video

Post by lycium » Sat May 21, 2011 12:25 am

galinette wrote:Does it use the GPU on slaves?
Will GPU be supported on linux?

Etienne
Yes and yes :) We might not have GPU support for *nix operating systems on day 1, but we're working on it now and it's a definite priority for us.

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solarray
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Re: Indigo Renderer 3.0 preview video

Post by solarray » Sat May 21, 2011 1:15 am

What will be the price for indigo 3.0 ? Will there be an upgrade license possibility for 2.0 licensed users, and how much is it ? Or does 2.0 licensed users get 3.0 for free ? :)

Alyosha
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Re: Indigo Renderer 3.0 preview video

Post by Alyosha » Sat May 21, 2011 2:58 am

I am wondering the same, what will be the price for 3.0?

kdarius
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Re: Indigo Renderer 3.0 preview video

Post by kdarius » Sat May 21, 2011 3:32 am

I am wondering the same, what will be the price for 3.0?
+1 Great question

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lycium
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Re: Indigo Renderer 3.0 preview video

Post by lycium » Sat May 21, 2011 3:37 am

We've been doing some thinking + researching about the pricing, and will announce it shortly!

marcus3d
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Re: Indigo Renderer 3.0 preview video

Post by marcus3d » Sat May 21, 2011 9:41 pm

when does it will be ready to try?????
i want to know a date!!!

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Zom-B
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Re: Indigo Renderer 3.0 preview video

Post by Zom-B » Sat May 21, 2011 10:44 pm

marcus3d wrote:when does it will be ready to try?????
i want to know a date!!!
I'm very sure that Glare is still working on it to the day of release and try to put even more awesomeness into it with each day work they still spend on v3. Each day taking longer until the release is a day of work that enhances the next version!!

A important point is that if you look back to v2 development you guys will notice that it get regular feature updates, fixes and tweaks! A total of 240 (!!!) fixes and features during a version period is something what other companies release as a purchasable xx.5 update for!

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PureSpider
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Re: Indigo Renderer 3.0 preview video

Post by PureSpider » Sat May 21, 2011 11:17 pm

Are you talking about Maxon by any chance? *big grin*

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Zom-B
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Re: Indigo Renderer 3.0 preview video

Post by Zom-B » Sun May 22, 2011 12:11 am

PureSpider wrote:Are you talking about Maxon by any chance? *big grin*
For example ;)
Also Adobe just released a CS 5.5...

What I simply love about Indigo are the public betas, so you can take advantages of fixes & features just when they happen!

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