Suggestion: Skindigo Scatter?

Announcements, requests and support regarding SkIndigo - the Sketchup / Indigo exporter.
Post Reply
8 posts • Page 1 of 1
FoXar
Posts: 139
Joined: Wed Feb 23, 2011 9:57 pm

Suggestion: Skindigo Scatter?

Post by FoXar » Mon Feb 28, 2011 2:33 am

Hey Whaat, I'm wondering if it would be possible to make something like the Maxigo scatter option in Skindigo? This might be a stupid question because SU is so limited in polycount, but maybe a smart workflow using proxies etc might help. Just a suggestion.

Cheers,
Roo Evans
Cheers,
Roo Evans

Soup
Posts: 444
Joined: Sat Jun 13, 2009 1:20 am

Re: Suggestion: Skindigo Scatter?

Post by Soup » Thu Mar 03, 2011 8:37 pm

Knowing Whaat, he's probably already made one :lol:

User avatar
Whaat
Developer
Posts: 1827
Joined: Fri Dec 22, 2006 6:15 am
Location: Canada
Contact:

Re: Suggestion: Skindigo Scatter?

Post by Whaat » Fri Mar 04, 2011 2:59 pm

FoXar wrote:Hey Whaat, I'm wondering if it would be possible to make something like the Maxigo scatter option in Skindigo? This might be a stupid question because SU is so limited in polycount, but maybe a smart workflow using proxies etc might help. Just a suggestion.

Cheers,
Roo Evans
I have thought about this quite a bit. Maybe someday. :)

User avatar
snorky
Indigo 100
Posts: 331
Joined: Fri Apr 17, 2009 8:54 pm
Location: Parma, Italy

Re: Suggestion: Skindigo Scatter?

Post by snorky » Fri Mar 04, 2011 10:50 pm

Whaat wrote:
FoXar wrote:Hey Whaat, I'm wondering if it would be possible to make something like the Maxigo scatter option in Skindigo? This might be a stupid question because SU is so limited in polycount, but maybe a smart workflow using proxies etc might help. Just a suggestion.

Cheers,
Roo Evans
I have thought about this quite a bit. Maybe someday. :)
:cry:
with external obj inclusion too...
:cry:

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Suggestion: Skindigo Scatter?

Post by Pibuz » Sat Mar 05, 2011 12:48 am

..with external SKP, if possible! :mrgreen:

FoXar
Posts: 139
Joined: Wed Feb 23, 2011 9:57 pm

Re: Suggestion: Skindigo Scatter?

Post by FoXar » Mon Mar 07, 2011 2:20 am

Don't stop tinkering about it! Place a "donate" button when you added this option.. :mrgreen:
And I really bump the external SKP option, if possible this would also be great for proxies, so we don't have to wait 2 mins everytime we save big files.

Cheers!
Roo Evans
Cheers,
Roo Evans

User avatar
Whaat
Developer
Posts: 1827
Joined: Fri Dec 22, 2006 6:15 am
Location: Canada
Contact:

Re: Suggestion: Skindigo Scatter?

Post by Whaat » Tue Mar 08, 2011 6:23 am

FoXar wrote:Don't stop tinkering about it! Place a "donate" button when you added this option.. :mrgreen:
And I really bump the external SKP option, if possible this would also be great for proxies, so we don't have to wait 2 mins everytime we save big files.

Cheers!
Roo Evans
External meshes (OBJ or 3DS) are planned for the next major update of SkIndigo (likely 3.0).

External SKP is a bit tricky. Probably the best way to do this would be with the SketchUp SDK which I am completely unfamiliar with.

FoXar
Posts: 139
Joined: Wed Feb 23, 2011 9:57 pm

Re: Suggestion: Skindigo Scatter?

Post by FoXar » Sun Mar 13, 2011 11:30 pm

Wow .3ds and .obj meshes seem terrific! I hope you'll find a good workaround for the material setup though.
Looking forward to it!

Cheers,
Roo Evans
Cheers,
Roo Evans

Post Reply
8 posts • Page 1 of 1

Who is online

Users browsing this forum: Ahrefs [Bot] and 24 guests