Blendigo 2.6.x Betas
Re: Blendigo 2.6.x Betas
Stupid #!BPY problem for windows 2.6.1.2 has been fixed, please re-download and re-install.
2.6.1.2 for Linux coming next...
2.6.1.2 for Linux coming next...
- Doug Armand
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- Location: London UK
Re: Blendigo 2.6.x Betas
Nice update but I see it doesn't solve that error I reported today?dougal2 wrote:Stupid #!BPY problem for windows 2.6.1.2 has been fixed, please re-download and re-install.
2.6.1.2 for Linux coming next...
Doug
Doug Armand
Doug Armand
Re: Blendigo 2.6.x Betas
Right.... sorry, I knew the release was broken and assumed it was the same error.Doug Armand wrote:Nice update but I see it doesn't solve that error I reported today?dougal2 wrote:Stupid #!BPY problem for windows 2.6.1.2 has been fixed, please re-download and re-install.
2.6.1.2 for Linux coming next...
Back to the code then...
- Doug Armand
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- Location: London UK
Re: Blendigo 2.6.x Betas
Linux release is up
- cooler_inc
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- Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
Re: Blendigo 2.6.x Betas
No - nuff saidcooler_inc wrote:Hi, is this blendigo release for blender 2.5?
actually you can find the beta for it here http://www.indigorenderer.com/forum/vie ... f=8&t=9799
but it's pretty iffy - sorry Dougal
Doug
Doug Armand
Doug Armand
Re: Blendigo 2.6.x Betas
The Beta release was made at an early stage in development (probably should have called it Alpha ).Doug Armand wrote:No - nuff saidcooler_inc wrote:Hi, is this blendigo release for blender 2.5?
actually you can find the beta for it here http://www.indigorenderer.com/forum/vie ... f=8&t=9799
but it's pretty iffy - sorry Dougal
The chances of it working with the latest 2.5x builds are quite slim.
It has progressed a bit since then, but in private as it now contains some super-secret stuff
I'm waiting for Glare to give the go-ahead before I release another test version.
- Doug Armand
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- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
Re: Blendigo 2.6.x Betas
To be fair to Dougal if you use stable releases then you should be fine. Thats what I am doing and so far so good.dougal2 wrote:The Beta release was made at an early stage in development (probably should have called it Alpha ).Doug Armand wrote:No - nuff saidcooler_inc wrote:Hi, is this blendigo release for blender 2.5?
actually you can find the beta for it here http://www.indigorenderer.com/forum/vie ... f=8&t=9799
but it's pretty iffy - sorry Dougal
The chances of it working with the latest 2.5x builds are quite slim.
It has progressed a bit since then, but in private as it now contains some super-secret stuff
I'm waiting for Glare to give the go-ahead before I release another test version.
If you wish to go 'beta' testing then obviously who knows what may happen?
Doug
Doug Armand
Doug Armand
Re: Blendigo 2.6.x Betas
Hi,
A light layer named 'Layer 0' is always present in the light layers.
Could this layer not be created?
Without it, Indigo consumes less memory and is a little bit faster.
Also, could a 'noLG' button, as in LuxBlend, be added to merge all light layers?
A light layer named 'Layer 0' is always present in the light layers.
Could this layer not be created?
Without it, Indigo consumes less memory and is a little bit faster.
Also, could a 'noLG' button, as in LuxBlend, be added to merge all light layers?
Re: Blendigo 2.6.x Betas
2.6.1.3
Superseded by 2.6.1.4, see below.
New in this release:
* Fixed object rotation motion blur
YOUR FEEDBACK IS ALWAYS APPRECIATED
As with the current efforts to get Indigo 2.6 as complete and user-friendly as possible, please please keep reporting any issues you find with Blendigo - it is your feedback as users and artists alone that push Blendigo forward into being the software that works for you.
Superseded by 2.6.1.4, see below.
New in this release:
* Fixed object rotation motion blur
YOUR FEEDBACK IS ALWAYS APPRECIATED
As with the current efforts to get Indigo 2.6 as complete and user-friendly as possible, please please keep reporting any issues you find with Blendigo - it is your feedback as users and artists alone that push Blendigo forward into being the software that works for you.
-
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- Joined: Wed May 02, 2007 11:34 am
Re: Blendigo 2.6.x Betas
hey, I'm wondering if the camera shift issue I mentioned here: http://www.indigorenderer.com/forum/vie ... =8&t=10369
has been looked at?
I never got any response about it. eagerly awaiting mac version... thanks!
has been looked at?
I never got any response about it. eagerly awaiting mac version... thanks!
Re: Blendigo 2.6.x Betas
My Mac development environment is currently a little broken.. I will try and restore it this weekend
I'll also look at the shift error.
I'll also look at the shift error.
Re: Blendigo 2.6.x Betas
One thing that still bugs me:
If you have Clayrender activated and you do a material-preview you get a preview of the clay material.
Is it possible to only apply the clay-tag if you click on render and not on preview of materials?
blendigo 2.6.1.3
If you have Clayrender activated and you do a material-preview you get a preview of the clay material.
Is it possible to only apply the clay-tag if you click on render and not on preview of materials?
blendigo 2.6.1.3
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Re: Blendigo 2.6.x Betas
Blendigo isn't adding <num_threads> to igs when <auto_choose_num_threads> is false, so when you resume or start a render from igs, Indigo use only 1 thread.
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