Indigo basic tutorial + max9 scene
Posted: Fri Nov 10, 2006 10:00 am
download indigo v06-test6-
http://www.indigorenderer.com/montecarl ... _test6.zip
unzip and put files to C:Indigo (*.exe at this level)
download max exporter -M2I_615beta2-
http://irrdev.com/ktuser/u3dreal/Export ... 5beta2.rar
copy "U3D-IndigoExport RC0.615\Exporter\scripts\" content
to "3ds Max 9\Scripts" folder
copy "\U3D-IndigoExport RC0.615\Exporter\scripts\startup" content
to "3ds Max 9\Scripts\Startup" folder
copy "U3D-IndigoExport RC0.615\Exporter\UI\Macroscripts" content
to "3ds Max 9\ui\macroscripts"
copy "U3D-IndigoExport RC0.615\Master" content
to "C:\Indigo"
install is done now!
start max
menu "Customize" -- "Customize User Interface"
select the Menus bar tab.
select "U3D Tools" from Category
you can drag and drop the Max2Indigo to a devlopped menu on the right. I personaly put it on top of Rendering section.
now you can launch your Indigo render window by going on Menu "Rendering" --"Max2Indigo"
you have 5 Indigo materials, emitter provide any objects illumination effects. you can use standart max lights. to use the Indigo PhysicalSky you have to put a direct target light in the scene first.
camera must but targeted. no sky light in the scene.
RenderWindow:
enable Tonemapping in the Tonemapping tab. If not your scene might be over exposed.
go to camera tab and hit render!
the max9 scene
http://laurent.renaud.free.fr/divers/In ... indigo.max
during render you can go for shopping or travel. few weeks later you will see your beautifull render is nearly done!!
http://www.indigorenderer.com/montecarl ... _test6.zip
unzip and put files to C:Indigo (*.exe at this level)
download max exporter -M2I_615beta2-
http://irrdev.com/ktuser/u3dreal/Export ... 5beta2.rar
copy "U3D-IndigoExport RC0.615\Exporter\scripts\" content
to "3ds Max 9\Scripts" folder
copy "\U3D-IndigoExport RC0.615\Exporter\scripts\startup" content
to "3ds Max 9\Scripts\Startup" folder
copy "U3D-IndigoExport RC0.615\Exporter\UI\Macroscripts" content
to "3ds Max 9\ui\macroscripts"
copy "U3D-IndigoExport RC0.615\Master" content
to "C:\Indigo"
install is done now!
start max
menu "Customize" -- "Customize User Interface"
select the Menus bar tab.
select "U3D Tools" from Category
you can drag and drop the Max2Indigo to a devlopped menu on the right. I personaly put it on top of Rendering section.
now you can launch your Indigo render window by going on Menu "Rendering" --"Max2Indigo"
you have 5 Indigo materials, emitter provide any objects illumination effects. you can use standart max lights. to use the Indigo PhysicalSky you have to put a direct target light in the scene first.
camera must but targeted. no sky light in the scene.
RenderWindow:
enable Tonemapping in the Tonemapping tab. If not your scene might be over exposed.
go to camera tab and hit render!
the max9 scene
http://laurent.renaud.free.fr/divers/In ... indigo.max
during render you can go for shopping or travel. few weeks later you will see your beautifull render is nearly done!!