[bug] re "set" of exr map...

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suvakas
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Post by suvakas » Mon Oct 01, 2007 6:53 am

Ok. I'm done with the "regular" particles with one exception - no support for "face to camera" option. For some reason Max doesn't convert it to mesh correctly.
There is also some kind of support for ParticleFlow, but it is very limited. I don't know if there ever will be a full support for PF in Maxigo.
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OnoSendai
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Post by OnoSendai » Mon Oct 01, 2007 7:16 am

Cool, lots of potential there :)

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suvakas
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Post by suvakas » Mon Oct 01, 2007 7:49 am

OnoSendai wrote:Cool, lots of potential there :)
Indeed.
Here is a quick test of using particles as water drops on teapot. (not a very good result, but it's late here and i'm tired).But should illustrate the potential 8)
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OnoSendai
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Post by OnoSendai » Mon Oct 01, 2007 5:30 pm

That is a sweet render :)

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CoolColJ
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Post by CoolColJ » Mon Oct 01, 2007 5:37 pm

damn! envy...

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Kram1032
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Post by Kram1032 » Tue Oct 02, 2007 1:57 am

lol, pls no envy in Indigo Community^^
But if I think of it....
ENVY!!! xD
No, great feature, I wish that for blendigo, too, but it seems to be hard.... dunno... (the current, already existing script, that makes edges from strains and vertices from particle-dots isn't very complex...)

Maybe, with the renewed system, "coming soon"? :D *hoping*

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