Upon heading the advice of our great member Zom-B, I am writing you guys from Glare dev departmant here.
So, as I was saying:
I am having hard time figuring out how to implement IES profile to any light in 3Ds Max using IndigoMax. Could you tell me if it is even possible in this current stage of the development of the exporter? When I create photometric light in Max, it just converts it to a large sphere, but when I try to create it from a plane, or mesh, there seems to be missing an option in the emitter tab (No IES path or anything similar).
Pretty sure, there is more, but this just comes at my mind atm.
P.S
If the mods wish, the thread in the Help section can be erased
3Ds Max 2014 - Indigo v3.8.10 - IndigoMax 0.3.11 - IES
- thesquirell
- Posts: 428
- Joined: Fri Aug 29, 2014 3:49 am
- Location: Novi Sad, Serbia
Re: 3Ds Max 2014 - Indigo v3.8.10 - IndigoMax 0.3.11 - IES
Hi,
At this moment IES lights are not supported. It will be supported with upcoming versions along with native light objects.
At this moment IES lights are not supported. It will be supported with upcoming versions along with native light objects.
- thesquirell
- Posts: 428
- Joined: Fri Aug 29, 2014 3:49 am
- Location: Novi Sad, Serbia
Re: 3Ds Max 2014 - Indigo v3.8.10 - IndigoMax 0.3.11 - IES
Looking forward seeing this great exporter grow! Thanks for clearing that up.
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