IndigoMax 0.3.3

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subpixel
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IndigoMax 0.3.3

Post by subpixel » Sun Jun 30, 2013 9:50 am

Hello all,

Here's another version of IndigoMax. This release is intended for testing background / interactive modes and new material nodes. As well as material editor rendering.

Changes:
  • updated to Indigo 3.6.14.2 SDK
  • renders are by default full floating point renders with alpha channel (note: RGB values are premultiplied by alpha)
  • introduced materials: Indigo Material, Indigo Blend, Indigo DoubleSided, Indigo Coating, Indigo ExitPortal
  • fixes in material editor for compact and slate
  • added new interactive events: material change, geometry change, object change (lights / camera)
  • switched to automatic update period calculation (based on Indigo Core)
  • fixes in geometry normals export
  • reintroduced export session
  • released with installer
What you might expect:
Pros:
  • background / interactive modes
  • progressive material refinement
  • interactive tonemapping (for background and interactive modes)
Cons:
  • Interactive mode is still limited and experimental to some extent
  • limited texmap support - only basic bitmaps
Download: Notes:
  • Renderer is world scale dependant
  • Versions: max2011 / 2012 / 2013 / 2014 64bit. Drop me a line, if some other is requested
Hope for some comments, suggestions and descriptive bug reports. Please post them in this thread or send PM.

Cheers,
Jake

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Re: IndigoMax 0.3.3

Post by Zom-B » Sun Jun 30, 2013 10:28 am

Sounds like a great update!
Keep it up :)
polygonmanufaktur.de

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subpixel
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Re: IndigoMax 0.3.3

Post by subpixel » Sun Jun 30, 2013 11:18 pm

Thanks for kind words. :D

Janna_142
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Re: IndigoMax 0.3.3

Post by Janna_142 » Sun Oct 13, 2013 1:00 am

Thanks for sharing. Actually I was searching for next version of IndigoMax.

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