Maxigo-07 v.02 (update-21.April 2007)

Announcements, requests and support regarding the 3DS MAX exporter
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suvakas
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Post by suvakas » Wed Mar 28, 2007 2:58 am

kimal73 wrote:I have installed that one in first page, and had of the bug. They have been corrected?
Yes.

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Post by kimal73 » Wed Mar 28, 2007 3:24 am

Great suvakas!

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filippo
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Post by filippo » Thu Mar 29, 2007 5:48 pm

Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!Great suvakas!
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suvakas
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Post by suvakas » Fri Mar 30, 2007 2:42 am

The next version will have full procedural support.
They're so much fun to play with.
I wasted more than an hour today (at work) by fooling around with procedurals :lol:

Here's one teapot rendering. Includes multi-materials and blend materials inside blend materials and etc.
Attachments
procedurals_test.jpg
procedurals_test.jpg (62.34 KiB) Viewed 3685 times

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Kram1032
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Post by Kram1032 » Fri Mar 30, 2007 3:50 am

whoo^^ funny design :D

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OnoSendai
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Post by OnoSendai » Fri Mar 30, 2007 3:57 am

haha.. i want that teapot!!

nice render :)

Obsian
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Post by Obsian » Fri Mar 30, 2007 5:25 am

:shock: :shock: :shock:
cant wait for new version of the exporter!!!

thanks suvakas!

kimal73
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Post by kimal73 » Fri Mar 30, 2007 6:19 am

wow!! Now lacks only the network render!

necros
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Post by necros » Thu Apr 05, 2007 10:00 pm

:D :D Thank u so much Suvakas this is a nice exporter!!!!
And the upcoming procedurals are very great news!!!
:D :D

kl_mar
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Post by kl_mar » Fri Apr 20, 2007 1:28 pm

suvakas, you can scripting material converter for indigo?

One question: I export xml scene, but on render some objects shows as boxes. How fix it?

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suvakas
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Post by suvakas » Fri Apr 20, 2007 6:27 pm

kl_mar wrote:suvakas, you can scripting material converter for indigo?
Well. I'm not planning to do it at the moment. Maybe after all the main features of Maxigo are done...or maybe someone else would like to do it as a separate project?
kl_mar wrote:One question: I export xml scene, but on render some objects shows as boxes. How fix it?
I need a bit more info than that. Do you use the latest Maxigo version? Did you try to enable "Fix mesh errors"? Also a screenshot would be good.

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Xman
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Post by Xman » Sat Apr 21, 2007 2:58 pm

suvakas,
No new release?(0.7t7)
Intel i7-920,RAM 3G ,GeForce 9800GTX+.

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filippo
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Post by filippo » Sun Apr 22, 2007 4:29 am

wondefull work
thaks to all
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suvakas
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Post by suvakas » Sun Apr 22, 2007 4:29 am

The new version is out now. Get it from the first post !

Most important new features are procedurals support and import/export of Indigo material format (*.igm).
I added two new material types - Indigo Blend and ImportMat. Indigo Blend is almost the same as standard Blend material. The difference is, that you can export it into *.igm format. Also Diffuse and Phong and Medium materials have Export feature added.
ImportMat (as the name says) is for importing *.igm. The new material is created to the same material slot where you put the ImportMat (you'll get it when you use it..should be quite logical). There is also a text box included in ImportMat. You can paste a material code directly into that box and it should generate a material based on that code. Should be a quick and easy way of importing materials that are posted on the forum.

Also some other new stuff is there...like automatic fog creation and some renderer parameters.

Let me know if it works, Ok?

Suvakas

necros
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Post by necros » Sun Apr 22, 2007 5:29 am

:D :D :shock: :shock: Thank you sooooooo much mate!!! :shock: :shock: :D :D

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