Blendigo for v1.1.13

Announcements, requests and support regarding the Blender Indigo export script
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SmartDen
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Blendigo for v1.1.13

Post by SmartDen » Mon Nov 03, 2008 10:24 pm

Requirements:
- Blender 2.48 or higher
- Python 2.5.2
- Indigo v1.1.13

Installation:
- Place Blendigo in ./blender/scripts
- Dont forget to edit IndigoWrapper.conf to specify your indigo location and put it in ./blender/scripts/bpydata
- put preview in the indigo directory
or use installer

News
- Emitting materials
- Shaders support

Attention
- Blendigo is now in Render Menu instead
- Blendigo is not compatibile with earlier versions of Indigo


Windows Installer Blendigo_v1113.exe
Zip blendigo_v1113.zip
Skript for manually update blendigo_v1113.py

Image

Tutorial: "How to use Shaders in Blendigo" coming soon...[/img]
Last edited by SmartDen on Sat Nov 22, 2008 5:20 am, edited 5 times in total.
Check normals, dude!

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Image

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Pinko5
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Post by Pinko5 » Mon Nov 03, 2008 10:25 pm

I try immediately!!!!!
Tnx Smart!!!
Luca. ;)

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Pinko5
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Post by Pinko5 » Mon Nov 03, 2008 10:28 pm

the windows installer link seams dont work...
Luca. ;)

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SmartDen
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Post by SmartDen » Mon Nov 03, 2008 10:29 pm

sorry. fixed
Check normals, dude!

Image
Image

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Pinko5
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Post by Pinko5 » Mon Nov 03, 2008 10:30 pm

Tnx Smart!!!
Luca. ;)

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Borgleader
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Post by Borgleader » Mon Nov 03, 2008 10:57 pm

OMG awesome! :D
benn hired a mercenary to kill my sig...

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fused
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Re: Blendigo for v1.1.13

Post by fused » Mon Nov 03, 2008 11:04 pm

SmartDen wrote:Blendigo is now in Render Menu instead
nice!
ill check it out soon. im curious how you integrated shaders :)

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Pinko5
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Post by Pinko5 » Tue Nov 04, 2008 12:16 am

Can I use Layer lights...??? :)
Luca. ;)

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SmartDen
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Post by SmartDen » Tue Nov 04, 2008 12:39 am

Pinko5 wrote:Can I use Layer lights...??? :)
Luca. ;)
no sorry. wait next release
Check normals, dude!

Image
Image

Woodie
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Post by Woodie » Tue Nov 04, 2008 3:10 am

It's good to see you back. Thank you.

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Olis
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Location: Stockholm, Sweden

Post by Olis » Tue Nov 04, 2008 5:05 am

This is truly fantastic Smartden! I've been waiting for this.
Your lights stand no chance against the Indigo sun!

pxl666
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Joined: Wed Oct 10, 2007 10:10 pm

Post by pxl666 » Tue Nov 04, 2008 5:49 am

OMG OMG OMG!!!!!!
sweet jesus!!!! will try ASAP (have been playin' with lux and yafaray but ITS SOO GOOD TO BE BACK HOME!!!)

smarty - if u would be a chick i'd kiss u mate!!!
can we use .pigm's???

>> cant wait for light layers <<

oh boy oh boy...wheres my quad???...

pxl666
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Post by pxl666 » Tue Nov 04, 2008 7:29 am

hey smart! - i tried to render UV mapped mesh and typed "albedo" in the slot selected but when i try to convert this matt blendigo gives me error - what i've done wrong?

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delic
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Location: Lausanne, switzerland .

Post by delic » Tue Nov 04, 2008 7:49 am

Hehe, some cpu heat bonus for the winter ...

thx a lot !

ll'try asap

mario
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Joined: Sun Oct 22, 2006 3:57 am
Location: Carbonia(Sardinia Italy)

Post by mario » Tue Nov 04, 2008 7:54 am

Welcome back!!!
Now i can play again...
Thanks

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