Announcements, requests and support regarding the Blender Indigo export script
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SmartDen
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- Location: Canary Islands
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Contact:
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by SmartDen » Mon Nov 03, 2008 10:24 pm
Requirements:
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Blender 2.48 or higher
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Python 2.5.2
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Indigo v1.1.13
Installation:
- Place Blendigo in ./blender/scripts
- Dont forget to edit IndigoWrapper.conf to specify your indigo location and put it in ./blender/scripts/bpydata
- put preview in the indigo directory
or use installer
News
- Emitting materials
- Shaders support
Attention
- Blendigo is now in Render Menu instead
- Blendigo is not compatibile with earlier versions of Indigo
Windows Installer
Blendigo_v1113.exe
Zip
blendigo_v1113.zip
Skript for manually update
blendigo_v1113.py
Tutorial: "How to use Shaders in Blendigo" coming soon...[/img]
Last edited by
SmartDen on Sat Nov 22, 2008 5:20 am, edited 5 times in total.
Check normals, dude!
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Pinko5
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by Pinko5 » Mon Nov 03, 2008 10:25 pm
I try immediately!!!!!
Tnx Smart!!!
Luca.
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Pinko5
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by Pinko5 » Mon Nov 03, 2008 10:28 pm
the windows installer link seams dont work...
Luca.
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SmartDen
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Contact:
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by SmartDen » Mon Nov 03, 2008 10:29 pm
sorry. fixed
Check normals, dude!
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Pinko5
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by Pinko5 » Mon Nov 03, 2008 10:30 pm
Tnx Smart!!!
Luca.
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Borgleader
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by Borgleader » Mon Nov 03, 2008 10:57 pm
OMG awesome!
benn hired a mercenary to kill my sig...
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fused
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- Location: Berlin, Germany
- 3D Software: Cinema 4D
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by fused » Mon Nov 03, 2008 11:04 pm
SmartDen wrote:Blendigo is now in Render Menu instead
nice!
ill check it out soon. im curious how you integrated shaders
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Pinko5
- Posts: 497
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- Location: Italy
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by Pinko5 » Tue Nov 04, 2008 12:16 am
Can I use Layer lights...???
Luca.
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SmartDen
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Contact:
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by SmartDen » Tue Nov 04, 2008 12:39 am
Pinko5 wrote:Can I use Layer lights...???
Luca.
no sorry. wait next release
Check normals, dude!
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Woodie
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by Woodie » Tue Nov 04, 2008 3:10 am
It's good to see you back. Thank you.
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Olis
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- Location: Stockholm, Sweden
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by Olis » Tue Nov 04, 2008 5:05 am
This is truly fantastic Smartden! I've been waiting for this.
Your lights stand no chance against the Indigo sun!
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pxl666
- Posts: 308
- Joined: Wed Oct 10, 2007 10:10 pm
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by pxl666 » Tue Nov 04, 2008 5:49 am
OMG OMG OMG!!!!!!
sweet jesus!!!! will try ASAP (have been playin' with lux and yafaray but ITS SOO GOOD TO BE BACK HOME!!!)
smarty - if u would be a chick i'd kiss u mate!!!
can we use .pigm's???
>> cant wait for light layers <<
oh boy oh boy...wheres my quad???...
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pxl666
- Posts: 308
- Joined: Wed Oct 10, 2007 10:10 pm
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by pxl666 » Tue Nov 04, 2008 7:29 am
hey smart! - i tried to render UV mapped mesh and typed "albedo" in the slot selected but when i try to convert this matt blendigo gives me error - what i've done wrong?
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delic
- Posts: 116
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- Location: Lausanne, switzerland .
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by delic » Tue Nov 04, 2008 7:49 am
Hehe, some cpu heat bonus for the winter ...
thx a lot !
ll'try asap
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mario
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- Location: Carbonia(Sardinia Italy)
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by mario » Tue Nov 04, 2008 7:54 am
Welcome back!!!
Now i can play again...
Thanks
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