Experiments..

General questions about Indigo, the scene format, rendering etc...
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OnoSendai
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Post by OnoSendai » Tue Jun 12, 2007 3:14 am

Well, I doubt Terragen is unbiased, so it will probably always be faster.
Plus they've done amazing work on getting realistic procedural clouds.

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arneoog
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Post by arneoog » Tue Jun 12, 2007 3:18 am

:shock: :shock: :shock:
WooHeeeeeeee!!!! :mrgreen:

*suddenly turned speachless*
... :shock:

:D


..You're always topping off you awesome stuff with even greater stuff!!! :D

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Zom-B
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Post by Zom-B » Tue Jun 12, 2007 3:21 am

But the OnoSendai One-Man-Army strikes fast and very Hard!!!
You first pics and the mentioned feature Infos are some real sweet candy!

Perhaps you could use some lowRes Planete Textures from here if you implement them without making them accessible...
polygonmanufaktur.de

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Kosmokrator
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Post by Kosmokrator » Tue Jun 12, 2007 4:06 am

f@cking sh@t....... :shock:
i dont believe it...its real......now i think indigo is one step forward from maxwell...... :wink:
great work........keep improoveing Ono! :)
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vansan
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Post by vansan » Tue Jun 12, 2007 5:30 am

These things are amaizing me! :shock:
Keep up your great job Ono, we all pray for your health and wish you success.

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suvakas
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Post by suvakas » Tue Jun 12, 2007 6:04 am

Nice !! 8)
Looks promising.
Can't wait to try those out in architectural rendering.

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drBouvierLeduc
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Post by drBouvierLeduc » Tue Jun 12, 2007 6:40 am

Never get enough of your experiments !

Anthony
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Post by Anthony » Tue Jun 12, 2007 10:39 am

Wow that is awesome, keep at it. In the first pic the back clouds have some trippy rainbow colours though which is a bit strange. You probably already noticed but oh well. Can't wait for V0.9

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Phoenix
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Post by Phoenix » Tue Jun 12, 2007 10:43 am

OnoSendai wrote:And another cool thing.. in the top image, the camera is two meters above a 6300km radius sphere - the whole earth is modeled, and shots from space should be possible :)
Perhaps we should better call you Slartibartfast from now on! :lol:

By the way, how did you like creating the coastlines and fjords?
Were they also your favourites? :wink:

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Post by Lord of the Rings Junkie » Tue Jun 12, 2007 11:59 am

Hold your horses guys, an Earth-sized sphere is a far cry from a planet with full terrain! Awesome feature though, absolutely cannot wait!:D What's next, a scale Sun model 93 billion miles from Earth?:) (Hopefully it wouldn't take light 8 minutes to reach your render...)lol

[Edit] Both linear and rotational motion blur would be cool things to see in 0.9

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Post by kadajawi » Wed Jun 13, 2007 12:59 am

Really amazing, can't wait to use it. So we just have to set some sort of amount of clouds we like, maybe the type, what time it is and Indigo does the rest? Would be great. I wonder though if the render times won't explode when using this. Ah well, time to get a renderfarm I guess...

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OnoSendai
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Post by OnoSendai » Wed Jun 13, 2007 2:37 am

Here's another one that I just got working decently:
This shows volume rendering from a 3d density volume dataset.
The dataset was kindly provided by Beltane, and has dimensions of 150x150x300.
Render time was ~12 mins, 1 thread on a p4.

Scattering and absorption coefficients are both equal to 1000m^-1 at the most dense points.
Attachments
smoke.png
smoke.png (477.12 KiB) Viewed 5901 times

StompinTom
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Post by StompinTom » Wed Jun 13, 2007 3:00 am

!!!!!
12 minutes? shit. i dont even know what to say.

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drBouvierLeduc
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Post by drBouvierLeduc » Wed Jun 13, 2007 3:01 am

StompinTom wrote:!!!!!
12 minutes? shit. i dont even know what to say.
I know : Holly shit !

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SmartDen
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Post by SmartDen » Wed Jun 13, 2007 3:27 am

impressive! :twisted:

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