Download Trial Buy now

Search  | Login  | Register

Post new topic Reply to topic  [ 14 posts ] 
Offline
This is a model I made in Blender some time ago, I thought i'd try and get a nice render out of Indigo so I reworked the textures and added some hair particles. The scene is lit with an env map and I've used camera tone mapping.
The spider isn't based on any particular species but I found a great site called spiderzrule that has some fantastic photos of the little monsters and I gained a bit of inspiration from it. Thanks for looking!


Attachments:
spiderind12.jpg
spiderind12.jpg [ 776.12 KiB | Viewed 2184 times ]
 Profile  
 
Offline
User avatar
Developer
gross!






but nice modeling and rendering :)
a displacement map on the floor would make it much more realistic, imho


 Profile  
 
Offline
User avatar
that is disgusting and oddly thats a compliment ;) nice modeling & rendering!

_________________
benn hired a mercenary to kill my sig...


 Profile  
 
Offline
User avatar
2nd Place Winner
Great image, rendered spiders are always welcome :)

yes, some displacement or some modeled roughness of the floor would rock.
I also would try to blend a phong + diffuse emitter for the body (both with the textures)
so you could have a subtle sss effect faked...

also the hair material could be some specular (or glossy transparent) with a little bit of transparency,
atm the hair is a little to solid for my eyes...

_________________
Cindigo user - My Portfolio
3 x 4770k with 32GB each


 Profile  
 
Offline
I didn't use displacement on the ground because I thought it would have racked up the render time, after you guys have mentioned it I'm thinking now that may have been a mistake on my part. With regards to the body Zomb, it is a phong material blended slightly with a sss material. I considered notching up the sss a little more but I was quite happy with the finished result.


 Profile  
 
Offline
User avatar
2nd Place Winner
oh, even sss used for the body, well my opinion is just what it is... very subjective :)

Jep displacement doesn't effect your rendertime, only during scene build it takes some time, and RAM usage is higher...

_________________
Cindigo user - My Portfolio
3 x 4770k with 32GB each


 Profile  
 
Offline
User avatar
Indigo 100
Yes great work!!! realy amazing :D


 Profile  
 
Offline
User avatar
Indigo 100
seanser wrote:
This is a model I made in Blender some time ago, I thought i'd try and get a nice render out of Indigo so I reworked the textures and added some hair particles. The scene is lit with an env map and I've used camera tone mapping.
The spider isn't based on any particular species but I found a great site called spiderzrule that has some fantastic photos of the little monsters and I gained a bit of inspiration from it. Thanks for looking!


It seems he is a nice person :D Beautiful eyes... A eight of them.. mmm... :lol:


 Profile  
 
Offline
User avatar
Site Admin
Gahh... horrible things!
Very nice render though.
Floor just needs some bump/displacement/dirt/


 Profile  
 
Offline
User avatar
Wow super cool spider! Animation animation animation! :D


 Profile  
 
Offline
User avatar
2nd Place 100
Gorgeous! Photorealistic!

_________________
Cheers, David



ZENTAPHER // 3D.PORTFOLIO
·
Indigo 3.8.6 | Indigo for C4D 3.8.6 | C4D R14.042 | Mac OS X 10.9 | Windows 7 Professional x64


 Profile  
 
Offline
User avatar
Wooow i'm almost afraid xD

_________________
http://www.indigo-italia.com


 Profile  
 
Offline
Very good, nice modeling and render !


 Profile  
 
Offline
Thanks for the feedback guys, id I'd love to animate this but I would need an upgrade on my old dual core machine.


 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ] 



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group