Drinking Utilities.

Show off your final renders
Post Reply
7 posts • Page 1 of 1
User avatar
Godzilla
Indigo 100
Posts: 985
Joined: Sat Jun 06, 2009 11:33 am

Drinking Utilities.

Post by Godzilla » Wed Jun 24, 2009 11:25 am

Click for dA

Image

Also, as a test, I rendered these scenes in both Indigo 1.1.18 (What you see) and 2.0.8 for a few minutes, figured out the SPP/s, then determined that Indigo 2.0.8 is actually about 40% faster than 1.1.18. :o
samlavoie.xyz

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: Drinking Utilities.

Post by OnoSendai » Wed Jun 24, 2009 12:01 pm

1.1.18 Also has some issues with specular materials + bidir IIRC, so 2.0.8 might be a better bet.

User avatar
Godzilla
Indigo 100
Posts: 985
Joined: Sat Jun 06, 2009 11:33 am

Re: Drinking Utilities.

Post by Godzilla » Wed Jun 24, 2009 12:22 pm

Going to buy a license soon, I promise :)
samlavoie.xyz

Stromberg
Posts: 693
Joined: Mon Mar 02, 2009 5:01 am
Location: Norway
Contact:

Re: Drinking Utilities.

Post by Stromberg » Wed Jun 24, 2009 10:01 pm

Sure looks great :)
Simple and clean render, those i like best :D

Good to hear that 2.0.8 is faster 8)

User avatar
zeitmeister
2nd Place 100
Posts: 2010
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: Drinking Utilities.

Post by zeitmeister » Thu Jun 25, 2009 1:55 am

Beautiful!

Did you use a cauchy-coefficient value in you glass materials?

User avatar
Godzilla
Indigo 100
Posts: 985
Joined: Sat Jun 06, 2009 11:33 am

Re: Drinking Utilities.

Post by Godzilla » Thu Jun 25, 2009 9:53 am

zeitmeister wrote:Beautiful!

Did you use a cauchy-coefficient value in you glass materials?

Yes, 0.1, which I think is rather high :?
samlavoie.xyz

User avatar
lycium
Posts: 1216
Joined: Wed Sep 12, 2007 7:46 am
Location: Leipzig, Germany
Contact:

Re: Drinking Utilities.

Post by lycium » Thu Jun 25, 2009 12:24 pm

OnoSendai wrote:1.1.18 Also has some issues with specular materials + bidir IIRC, so 2.0.8 might be a better bet.
iirc the major change with 1.1.18 was to fix these specular/bidir issues?

edit: checked, seems to be the case.

Post Reply
7 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 12 guests