changing the size of the textures

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Sytza
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Joined: Mon Mar 07, 2016 7:51 am

changing the size of the textures

Post by Sytza » Mon Mar 07, 2016 7:54 am

This is probably a noob question but a answer is still needed :wink:

Ive assigend a texture with the texture editor. in the render its really small like yoy can see the full texture a hundred times next to each other. Now i want that texture to be big enough to not be recognized as a row of the same textures. a indigo tutorial just tells to change it in the properties of a texture inside the sketchup material window. i did but in a new render the texture is still the same size?

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bubs
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Re: changing the size of the textures

Post by bubs » Tue Mar 08, 2016 12:50 am

Hi Sytza,

If the object the texture is painted on in SketchUp is a group or Component, you will probably have to explode it and re-group for the changes to be recognised, there is an on-going issue with this in Skindigo...

If you just want to change the size within Indigo standalone click on the image in colour / bump / exponent etc and change the values in the Rotation/Scale boxes. These are an inverse function so change both 1's to 0.5 to double... 0.1 to x10 etc...
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Sytza
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Joined: Mon Mar 07, 2016 7:51 am

Re: changing the size of the textures

Post by Sytza » Tue Mar 08, 2016 4:45 am

Thanks! i only need the correct textures in the render.

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