Get feedback from others on your works in progress
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Pibuz
- Posts: 2646
- Joined: Tue Dec 11, 2007 7:58 am
- Location: Padua, Italy
- 3D Software: SketchUp
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by Pibuz » Wed Dec 16, 2009 11:19 pm
OnoSendai wrote:Last render is fantastic!
+1, but the glass base is floating!
SPOTTED! AH!
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zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
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by zeitmeister » Wed Dec 16, 2009 11:21 pm
That doesn't sound good.
Would you try to re-render your last glasses with minor values in the cauchy-coefficient input field? It should increase reality, but rendertime too.
And I noticed that the lying glass on the left seems to hover... should it kind of fall down? If yes, you could apply a motion-blur tag on it and see what happens.
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ritter
- Posts: 202
- Joined: Wed Jul 29, 2009 8:15 pm
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by ritter » Wed Dec 16, 2009 11:48 pm
Pibuz wrote:OnoSendai wrote:Last render is fantastic!
+1, but the glass base is floating!
SPOTTED! AH!
Moin
....thank you for the hint ,i did not recognize that.....
regards Axel
@zeiti :
werds testen ...
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ritter
- Posts: 202
- Joined: Wed Jul 29, 2009 8:15 pm
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by ritter » Thu Dec 17, 2009 8:49 pm
Hi
Small update :
regards Axel
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Attachments
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Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
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by Doug Armand » Thu Dec 17, 2009 8:51 pm
Gorgeous.
Is the detail on the glass a bump/displacement map?
Doug
Doug Armand
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ritter
- Posts: 202
- Joined: Wed Jul 29, 2009 8:15 pm
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by ritter » Thu Dec 17, 2009 9:06 pm
Hi Doug
"Is the detail on the glass a bump/displacement map?"
No bump or displacement, these are the original highres meshes from Zbrush....
regards axel
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Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
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by Doug Armand » Thu Dec 17, 2009 9:45 pm
wow even more gorgeous then
Doug
Doug Armand
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Stromberg
- Posts: 693
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- Location: Norway
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by Stromberg » Fri Dec 18, 2009 6:54 am
How could i have missed this :O
Amazing detail and render
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suvakas
- Posts: 2613
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by suvakas » Fri Dec 18, 2009 7:59 am
Indeed !!
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Jambert
- Posts: 545
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- Location: France, Lyon
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by Jambert » Fri Dec 18, 2009 11:09 am
nice
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neo0.
- Posts: 1784
- Joined: Thu Feb 28, 2008 7:11 am
- Location: the US of A
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by neo0. » Fri Dec 18, 2009 11:15 am
Are you using sun/sky.. You should try it with a studio setup...
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dakiru
- Posts: 747
- Joined: Mon Jun 22, 2009 6:51 am
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by dakiru » Fri Dec 18, 2009 11:42 am
neo0. wrote:Are you using sun/sky.. You should try it with a studio setup...
Even with this light setup such a detailed modelling looks great
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djegoo
- Posts: 273
- Joined: Thu Jul 16, 2009 10:19 pm
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by djegoo » Fri Dec 18, 2009 7:15 pm
OH MY GOD the details are soooo sensual....
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ritter
- Posts: 202
- Joined: Wed Jul 29, 2009 8:15 pm
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by ritter » Sat Dec 19, 2009 1:44 am
neo0. wrote:Are you using sun/sky.. You should try it with a studio setup...
yes, sun&sky were used for lighting...
maybe a studio setup render follows ...
small Whaletest :
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Attachments
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Sat Dec 19, 2009 4:44 am
A smily
baleen whale ?
Fine glasses indeed... ahw, I was hoping for rendertime displacement
obsolete asset
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