cubes
cubes
this is just a project that i started recently, i was kid of going for some fantasy based scene but i haven't been able to achieve anything that i think fits in that category. Any suggestions on how to make my scene look more like what im going for?
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- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: cubes
Please define "fantasy" ? I guess you could switch the environnment from "Physical Sky & Sun" to "None" and make your cube material a blackbody emitter, you could then play with the temperature to get different moods. IIRC the lower you go the blue-er/cooler mood you get and the higher you go the more orangy/warmer the mood gets.
I cant really think of anything else...Except maybe trying out DoF and/or aperture diffraction.
I cant really think of anything else...Except maybe trying out DoF and/or aperture diffraction.
benn hired a mercenary to kill my sig...
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: cubes
Do you have "Autorun" selected when you export your indigo scenes through indigo? That just might solve your problem? (I'm guessing here ive never rendered an animation before)
benn hired a mercenary to kill my sig...
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: cubes
Hmmm not sure...I remember some guy making a Cairo animation but....I dont think he nor Zom-B use Blendigo...you could still ask 'em though...
http://www.indigorenderer.com/forum/vie ... ilit=cairo
There thats the cairo animation I was talking about.
http://www.indigorenderer.com/forum/vie ... ilit=cairo
There thats the cairo animation I was talking about.
benn hired a mercenary to kill my sig...
Re: cubes
We'll suss out animation next, I personally have never tried to make an animation, so I can't say how to make it go.
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