dining soon

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Pibuz
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dining soon

Post by Pibuz » Tue Jun 09, 2009 5:07 am

Another test of mine.
It's still WIP as you see, now cooking another shot.

Done to test a little DOF, some plants downloaded from the warehouse and a dark material never used before (black wenge)...

Multilight active, I'll try different lighting situations.

Let's see..
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dining.jpg
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CTZn
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Re: dining soon

Post by CTZn » Tue Jun 09, 2009 9:46 pm

Seems like a killer shot for a test, I hope to see a bigger image soon.
obsolete asset

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Pibuz
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Re: dining soon

Post by Pibuz » Wed Jun 10, 2009 1:13 am

Thank you CTZn!
So glad you answered! I started to fear I was the only one allowed to write in this topic..

Here is some other WIP cooked overnight!
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breakfast.jpg
OH: I'm planning to change the name :)
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suvakas
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Re: dining soon

Post by suvakas » Wed Jun 10, 2009 1:19 am

Great scene Pibuz. It has a very realistic lighting/atmosphere.
Like coming home on a rainy afternoon and preparing to have a dinner. Or smth like that.
Will keep an eye on the progress.

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WytRaven
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Re: dining soon

Post by WytRaven » Wed Jun 10, 2009 2:20 am

Great work Pibuz. It's a pity BbB has moved on as you two could really heat this place up competing with each other :P
Last edited by WytRaven on Wed Jun 10, 2009 2:46 am, edited 1 time in total.
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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suvakas
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Re: dining soon

Post by suvakas » Wed Jun 10, 2009 2:35 am

A quick question, that plant near the door, did you made it yourself or is it available for download at some place?

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Pibuz
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Re: dining soon

Post by Pibuz » Wed Jun 10, 2009 3:08 am

Wyt:
Too kind pal: still trying to learn something from the magister :D

Suv:
It is downloadable from the 3D warehouse (models for sketchup), OR I can send you the model via pm or link, but the model is waaay too lowpoly.
That's why I put it in the background and out of focus :wink:

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arneoog
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Re: dining soon

Post by arneoog » Wed Jun 10, 2009 3:32 am

Truly amazing, Pibuz ;]

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zeitmeister
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Re: dining soon

Post by zeitmeister » Wed Jun 10, 2009 3:46 am

Very nice scene!

Do you plan to place something outside in front of the window... some wood-floored-balcony or something like that? Something simple and reduced, but fitting to the rest of the great interiour.

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Camox
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Re: dining soon

Post by Camox » Wed Jun 10, 2009 4:04 am

Looks great ! Only criticism is the chair, the bumpmap is a little too high.

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Stur
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Re: dining soon

Post by Stur » Wed Jun 10, 2009 9:41 am

Fantastic scene, lighting and materials.

A great render.

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OnoSendai
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Re: dining soon

Post by OnoSendai » Wed Jun 10, 2009 1:14 pm

nice render.

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Borgleader
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Re: dining soon

Post by Borgleader » Wed Jun 10, 2009 2:59 pm

Very nice :) I like the middle version most!
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snorky
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Re: dining soon

Post by snorky » Thu Jun 11, 2009 4:34 am

gran bel lavoro!

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Pibuz
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Re: dining soon

Post by Pibuz » Fri Jun 12, 2009 12:51 am

Thank you all guys! Some support is always appreciated!

snorky
Grazie mille! Anche tu usi sketch vero? Posta qualcosa dai, son curioso di vedere come sei migliorato!

Borgleader
Thank you for your appreciation!
I like that mood too, trying to reproduce some early-morning feeling

Ono
Thank you very much.

Stur
Thanks mate. It is so important to read feedbacks like yours. Don't think to be too picky: everything you think should be added/changed could be a useful tip. So share it with me!

Camox
Thank you! I guess the bump is too strong too. In the next version I'll work on that material to make it better.

Zeitmeister
Thank you! Actually, I wasn't planning to add anything outside: it seems that I'm no good at all at those things! but I'll think about it: if anything simple and interesting pops in my mind, I'll sure make a try out of it! Though it might be easier that I end up putting a simple curtain in front of the window :wink:

arneoog
Thank you very much!

So, after all these credits (which I'm very pleased to have received), I post some other wips.
As always, cooked overnight (surprisingly only about 6 hours).
Added the fruit basket, adjusted the leather and wood (table) materials, and some other minor changes to others mats.
Major change here is that I rendered the scene for the first time from Linux64bits, which allowed me to set the output to "2400 x something" pixels, keeping all three light layers on. Win32 only allowed me 2 layers and an output of "1500 x something".
I'm going to open a new thread in the SketchUp section about the workflow working with sketch, skindigo, indigo64bits and linux.

For now, here is the result, still wip.
Attachments
breakfast wip.jpg
breakfast wip.jpg (1.4 MiB) Viewed 4468 times

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