dining soon

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Stur
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Re: dining soon

Post by Stur » Fri Jun 12, 2009 1:00 am

I don't hesitate to qualify these pictures as "BbB quality renders" ! :D

Considering I'm strugling to render a simple "2 mesh / 2 materials" scene, I'm jealous !

Keep up the good work.

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suvakas
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Re: dining soon

Post by suvakas » Fri Jun 12, 2009 1:12 am

Awesome stuff !!!
No crit from me, really :)

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Camox
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Re: dining soon

Post by Camox » Fri Jun 12, 2009 2:13 am

Great work Pibuz ! Have nothing more to criticize. :)

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snorky
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Re: dining soon

Post by snorky » Fri Jun 12, 2009 3:08 am

postare un render!?!?!?!?!
ma siamo matti!?!?!?!?
non voglio farmi sotterrare dagli insulti...
e poi sto ancora aspettando un famoso .skp ... no, non ti preoccupare, immagino che te ne sarai completamente dimenticato!

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Pibuz
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Re: dining soon

Post by Pibuz » Fri Jun 12, 2009 4:15 am

CACCHIO SI'!
Che skp ti dovevo mandare?

scusa... :oops:

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Whaat
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Re: dining soon

Post by Whaat » Fri Jun 12, 2009 6:13 am

stunning renders, pibuz! The only thing that jumps out to me is the faceted fruit. Is this an Indigo bug or did you forget to soften your edges?

How about adding some steaming coffee in the cups and some scratches on the table? :)

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PureSpider
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Re: dining soon

Post by PureSpider » Fri Jun 12, 2009 7:57 am

I smell the bump map bug :mrgreen:

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Pibuz
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Re: dining soon

Post by Pibuz » Fri Jun 12, 2009 7:49 pm

Whaat
Actually, the edges ARE softened..
In fact the faceted issue was quite a surprise for me, I didn't expect it.
The oranges is the same model I used for the kitchen scene and (with 1.1.16) they didn't render like this. Perhaps only because they were too far to be seen clearly :wink:

I'll work on this!

Thank you!

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