Blender-F1_2009

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SzLaszlo
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Blender-F1_2009

Post by SzLaszlo » Mon Jun 08, 2009 7:16 am

Hi ,

2009 blender F1 - my car :)

Why "dirty" the render ? What change ( <bih_tri_threshold> , <ray_origin_nudge_distance> ,filters ,.. ) ? ?


( Big : http://laszlo-blender.extra.hu/BlenderF1_2009-05.jpg

Image

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Borgleader
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Re: Blender-F1_2009

Post by Borgleader » Mon Jun 08, 2009 3:58 pm

Thats a pretty awesome scene :) The dirty render is probably from a lack of spp?
benn hired a mercenary to kill my sig...

SzLaszlo
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Location: Budapest / Hungary

Re: Blender-F1_2009

Post by SzLaszlo » Mon Jun 08, 2009 9:36 pm

I dont know :(

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Stur
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Re: Blender-F1_2009

Post by Stur » Mon Jun 08, 2009 11:20 pm

Only 2 hours.
You should let it cook way longer than that, lets's say 12 hours.

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CTZn
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Re: Blender-F1_2009

Post by CTZn » Mon Jun 15, 2009 12:39 am

Excellent scene !

Insert one single exit portal inside the roof, most of the light is bounced out of the scene.
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SzLaszlo
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Location: Budapest / Hungary

Re: Blender-F1_2009

Post by SzLaszlo » Thu Jun 18, 2009 4:04 am

CTZn wrote:Excellent scene !

Insert one single exit portal inside the roof, most of the light is bounced out of the scene.
thanks the good idea :)

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CTZn
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Re: Blender-F1_2009

Post by CTZn » Thu Jun 18, 2009 8:08 am

Hem no, that was not a good idea at all. I thought you were using sun from above but it's lamps from beside it seems. Exit portals won't help, I am sorry I misread the image...
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