Space Colony

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sweetcement
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Space Colony

Post by sweetcement » Tue May 19, 2009 12:10 pm

Here is a crude render of a hollowed-out asteroid space colony. I used to read about space colonies when I was a kid...always wondered what they would really look like. Now Indigo gives me the chance...

This one is a "bubble formed" asteroid, about 3 to 5 km across and 5 to 8 km log, spinning around its long axis to simulate gravity (probably between 1/6 and 1 earth gravity). There are two illumination plates at either end (piped in sunlight?). It's filled with an oxygen-nitrogen mix atmosphere at about 1/2 of sea level pressure; scattering from this air accounts for the blue haze. There is a cylindrical sea at its equator..

Modeled this in Blender, with "poplar" trees from Arboro and some rather simple houses modeled in Blender, exported as Dupli-Verts objects. 1 Blender / Indigo unit is 10 meters -- set world scale of "10" in Blendigo.

What are scattering / eccentricity coefficients for air? What are absorption and dispersion values for water? How can I have translucent leaves on trees, like in real life (i.e. sunlight illuminates leaves a little from behind)?

Ed Sweet
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zeitmeister
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Re: Space Colony

Post by zeitmeister » Tue May 19, 2009 6:25 pm

Oh, very nice idea... but you have to do major work on it!

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benn
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Re: Space Colony

Post by benn » Tue May 19, 2009 6:30 pm

Wow I think it's awesome, visualizing how something would look that you can't quite imagine.

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pixie
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Re: Space Colony

Post by pixie » Tue May 19, 2009 10:27 pm

I don't have the faintest idea of what this image represents! Good work! :D

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zeitmeister
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Re: Space Colony

Post by zeitmeister » Wed May 20, 2009 12:20 am

It's a landscape inside an asteroid. :wink:

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pixie
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Re: Space Colony

Post by pixie » Wed May 20, 2009 1:33 am

zeitmeister wrote:It's a landscape inside an asteroid. :wink:
I see it now... amazing job... it really goes against all the procenceived reality (mine at least) :D

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Doug Armand
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Re: Space Colony

Post by Doug Armand » Wed May 20, 2009 2:13 am

Reminds me a bit of Halo :)
Doug

Doug Armand

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