Silence
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- Posts: 96
- Joined: Tue Dec 16, 2008 8:18 pm
Silence
hope you like it. There are still many details to be added, but I love the atmosphere.
As you can see, there is a smoothing issue on the column...don't know why because "Set smooth" is enabled in blender...maybe too few polys?
Let me know what you think.
Cheers,
Psy
As you can see, there is a smoothing issue on the column...don't know why because "Set smooth" is enabled in blender...maybe too few polys?
Let me know what you think.
Cheers,
Psy
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- PureSpider
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My suggestion is to use the camera tonemapping for pretending photorealistical picturesyeah maybe tonemapping could be better, but I should learn how to deal with it...any suggestion?
You can obtain right the same output with the Reinhard tm than with camera or even linear, talking about contrast. The drawback of reinhard's tm is precisely it's versatility, you can easily find settings that will produce tones and contrasts never experienced before and hence "easy to ... erf ... critic(cisizoozoo ? You know, what I'm doing all the time ).
Colors in the camera tm are driven by actual recording devices data, reproducing the tones we are used to see on displays and photographs. That psychological pretext is a big argument for me, camera tm is a strong guide toward photorealism in my opinion.
I'm glad to read that !and yes, there will be more openings!
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- Posts: 96
- Joined: Tue Dec 16, 2008 8:18 pm
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
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- Posts: 96
- Joined: Tue Dec 16, 2008 8:18 pm
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- Posts: 96
- Joined: Tue Dec 16, 2008 8:18 pm
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- Posts: 96
- Joined: Tue Dec 16, 2008 8:18 pm
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