Place setting
+
- tonemapping/exposure under control
- water, metal, glass and tea (?) materials are good
- image cooking
-
- scenery: When it's that simple you can still add disorder, or the eye get bored (in "in the arts: Composition (visual arts)", damn bbcode). Avoid strictly parallel objects if it's not structurally required.
- design: time to get some references, best is to grab the real thing (got plates ?)
- texture: none of your concerns maybe I did those, nearly tileables. Test the bump alone to get the correct value before applying the color map.
If someone is fancy materializing the textures please do so !
- tonemapping/exposure under control
- water, metal, glass and tea (?) materials are good
- image cooking
-
- scenery: When it's that simple you can still add disorder, or the eye get bored (in "in the arts: Composition (visual arts)", damn bbcode). Avoid strictly parallel objects if it's not structurally required.
- design: time to get some references, best is to grab the real thing (got plates ?)
- texture: none of your concerns maybe I did those, nearly tileables. Test the bump alone to get the correct value before applying the color map.
If someone is fancy materializing the textures please do so !
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