Pocket watch

Get feedback from others on your works in progress
Onfame
Posts: 82
Joined: Wed Mar 12, 2008 12:32 pm

Post by Onfame » Thu Oct 30, 2008 7:24 am

It really looks awesome :)
Last edited by Onfame on Thu Oct 30, 2008 8:02 am, edited 1 time in total.

SzLaszlo
Posts: 123
Joined: Sun Aug 03, 2008 1:04 am
Location: Budapest / Hungary

Post by SzLaszlo » Thu Oct 30, 2008 7:55 am

I cant understand what search this my topic ????

Onfame
Posts: 82
Joined: Wed Mar 12, 2008 12:32 pm

Post by Onfame » Thu Oct 30, 2008 8:01 am

Argh i thought i was in the simple render thread, thanks for mention it, have removed it now to the right thread :oops:

SzLaszlo
Posts: 123
Joined: Sun Aug 03, 2008 1:04 am
Location: Budapest / Hungary

Post by SzLaszlo » Thu Oct 30, 2008 11:33 pm

thanks :)

SzLaszlo
Posts: 123
Joined: Sun Aug 03, 2008 1:04 am
Location: Budapest / Hungary

Post by SzLaszlo » Tue Feb 10, 2009 11:14 pm


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pixie
Indigo 100
Posts: 2332
Joined: Sat Dec 29, 2007 4:54 am
Location: Away from paradise
3D Software: Cinema 4D
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Post by pixie » Wed Feb 11, 2009 1:17 am

For all the anxious people! :lol: :lol:

Awesome!

neo0.
Posts: 1784
Joined: Thu Feb 28, 2008 7:11 am
Location: the US of A

Post by neo0. » Wed Feb 11, 2009 3:23 pm

How did you get two different mats on the same bump map?

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Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Thu Feb 12, 2009 8:12 am

OH MAY GOODNIS!
That's such an amazing model!!!

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suvakas
3rd Place Winner
Posts: 2613
Joined: Mon Sep 04, 2006 11:08 pm
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Post by suvakas » Thu Feb 12, 2009 8:34 am

I agree with Kram. Superb work!!!!!
I love the dirt/rust stuff.

crojack
Posts: 396
Joined: Tue Dec 04, 2007 1:48 pm
Location: Portland, Oregon
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Post by crojack » Thu Feb 12, 2009 9:47 am

very very nice,
when do we get to see the face?

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CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Thu Feb 12, 2009 9:49 am

It's nice to see such work on textures, not to mention the great modeling already.

Keep it up !
obsolete asset

SzLaszlo
Posts: 123
Joined: Sun Aug 03, 2008 1:04 am
Location: Budapest / Hungary

Post by SzLaszlo » Thu Feb 12, 2009 5:48 pm

Hi , thanks :)

Neo0
Two mat.:
1 - nk data (with bump map )
2 - rust metal textura (with bump map )
and mixmap

crojack
, wire render ?

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