Hi,
I'm currently rebuilding the EC135 helicopter for the OpenSource FlightSimulator FlightGear.
For checking the right proportions I use several renderer like yafray and at least of course, Indigo! (because FlightGear has no shaders yet )
I struggle with some problems: there is a strange black effect on the fuselage and parts of the tail and fenestron.
The heli is poly-by-poly modelled and in Blender with the "modifier-> Smooth" and "Setsmooth" smoothed.
I wonder why and how can I solve this?
Regards
HHS
Eurocopter Ec135
Eurocopter Ec135
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- strange black effects on fuselage, tail and fenestron
- ec135.0.4.27.png (338.39 KiB) Viewed 2521 times
Re: Eurocopter Ec135
It's easy... just add subsurfe and check your faces or just select all faces and press CTRL + N, should help.HHS81 wrote:Hi,
I struggle with some problems: there is a strange black effect on the fuselage and parts of the tail and fenestron.
The heli is poly-by-poly modelled and in Blender with the "modifier-> Smooth" and "Setsmooth" smoothed.
I wonder why and how can I solve this?
Regards
HHS
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