Pills in a blister pack
Pills in a blister pack
Just after some feedback on this image. Does the blister pack or pills need more work, or should I start building a scene to go with it? And any ideas why the noise on the pills is taking so long to reduce?
I saw a few other blister packs here in WiP and thought I'd have a go myself.
I saw a few other blister packs here in WiP and thought I'd have a go myself.
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very nice pills you got here
Maybe your (diffuse?) pills have full white color of RGB 255, this reflects for diffuse mats so much light, that it takes long(er) to clear up... a oren nayar mat sigma 0.3 should do the job here, but take a max of 80% white...
on the edges of the blister pack some strange darkening is going on, maybe some more polys there would prevent this.
Maybe your (diffuse?) pills have full white color of RGB 255, this reflects for diffuse mats so much light, that it takes long(er) to clear up... a oren nayar mat sigma 0.3 should do the job here, but take a max of 80% white...
on the edges of the blister pack some strange darkening is going on, maybe some more polys there would prevent this.
polygonmanufaktur.de
Well spotted, I did indeed set the pills (Oren-Nayer) to full white. Nice tip regarding convergence, that's not something I would have figured out myself.
I think the darkening around the edges is due to having no background (so it renders as black I presume). I'll play with a background color. Edit: I just set a background colour, but the background still reflects as black. Hmmm.
Anyway thanks for the feedback, much appreciated.
I think the darkening around the edges is due to having no background (so it renders as black I presume). I'll play with a background color. Edit: I just set a background colour, but the background still reflects as black. Hmmm.
Anyway thanks for the feedback, much appreciated.
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Here's the final version. Final as in I won't spend any more time on it, not final as in there's nothing left to do. It turned out alright, but I think I'd be better off applying what I've learnt to another image as the mistakes are starting to show (normals not perfect, bump map errors at foil boundary, texture alignment issues etc).
Anyway thanks for the suggestions and encouragement all, it was very much appreciated!
Anyway thanks for the suggestions and encouragement all, it was very much appreciated!
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