Get feedback from others on your works in progress
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supraserv
- Posts: 61
- Joined: Tue Nov 28, 2006 8:56 am
- Location: Poland
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by supraserv » Fri Jul 25, 2008 7:37 am
I live in a small flat and I had to build a small dividing wall recently. To make it clear what I was aiming for I did this render and I will update this as my work goes on and new ideas for my flat emerge.
So the concept render first followed by the real thing.
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Attachments
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- wnetrze_real.jpg (48.85 KiB) Viewed 4060 times
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- wnetrze1.jpg (122.29 KiB) Viewed 4061 times
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Kram1032
- Posts: 6649
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- Location: Austria near Vienna
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by Kram1032 » Fri Jul 25, 2008 8:54 am
Much to do
I'm already curious. "Match the render" instead of "Match the photo" lol
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zsouthboy
- Posts: 1395
- Joined: Fri Oct 13, 2006 5:12 am
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by zsouthboy » Fri Jul 25, 2008 10:56 am
Hey I like it!
Your house is nicer than mine
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supraserv
- Posts: 61
- Joined: Tue Nov 28, 2006 8:56 am
- Location: Poland
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by supraserv » Sat Jul 26, 2008 12:54 am
Kram1032: Sure, a WIP:-). In the development the reality will follow the idea and the renders will suit the reality.
zsouthboy: My flat is just new.
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Pibuz
- Posts: 2646
- Joined: Tue Dec 11, 2007 7:58 am
- Location: Padua, Italy
- 3D Software: SketchUp
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by Pibuz » Sat Jul 26, 2008 2:32 am
Hi Supraserv! What a neat image you have here! I see it's rendered only for about 4 hours!!!
Could you give us some more details of your machine, or the native output size, or whatever...
I'm actually trying the 1.1.7 version with the multilight option on, but a really small image is not even barely clean after 1h40 of calculation on a Q6600 quad 2.4Ghz! I know multilight usually slows down a little the render, but....
BTW.... just to know!
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supraserv
- Posts: 61
- Joined: Tue Nov 28, 2006 8:56 am
- Location: Poland
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by supraserv » Sat Jul 26, 2008 4:07 am
Yes, it took just 4h at 1200 x 900. 4 threads on Q6600 with 3 Gb of RAM and it's pretty clean already.
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Pibuz
- Posts: 2646
- Joined: Tue Dec 11, 2007 7:58 am
- Location: Padua, Italy
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by Pibuz » Sat Jul 26, 2008 7:47 pm
...indigo version?
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neo0.
- Posts: 1784
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- Location: the US of A
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by neo0. » Sat Jul 26, 2008 8:27 pm
How many samples per pixel? The render looks pretty crisp.
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supraserv
- Posts: 61
- Joined: Tue Nov 28, 2006 8:56 am
- Location: Poland
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by supraserv » Sun Jul 27, 2008 7:00 am
Indigo 1.1.7. 1568 samples. There is a balcony window some 1,5 meters behind the camera.
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Pibuz
- Posts: 2646
- Joined: Tue Dec 11, 2007 7:58 am
- Location: Padua, Italy
- 3D Software: SketchUp
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by Pibuz » Mon Jul 28, 2008 7:40 pm
Thank you Supraserv!!!
...exit portals maybe?
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