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Re: Simple Renderings Thread

Posted: Fri Mar 23, 2012 7:10 am
by Pibuz
Two shots of an ongoing project.
Basic mat tests for the displaced shingles (..holy God: I googled "shingles" in search of good images and WHAT HAVE I SEEN!). Extreme sharpening is to see how nice the displaced edges would have looked.

Re: Simple Renderings Thread

Posted: Fri Mar 23, 2012 7:15 am
by dcm
very good pibuz, i see you are inspired by someone ;) good job

Re: Simple Renderings Thread

Posted: Fri Mar 23, 2012 8:34 am
by PureSpider
So I herd u liek pins?

Re: Simple Renderings Thread

Posted: Fri Mar 23, 2012 3:16 pm
by pixie
A material setup

Re: Simple Renderings Thread

Posted: Fri Mar 23, 2012 7:47 pm
by CTZn
pixie wrote:A material setup
Hah, you'll have to share this, it's pretty nice ! Texels or ISL ? edit: ah I see now. Meh I loath texels !!! Still, very nice ^^

Great Pibuz !

Re: Simple Renderings Thread

Posted: Fri Mar 23, 2012 8:02 pm
by zeitmeister
Fantastic, Pibuz!
Never thought that displacement could look so nice on a roof.

Re: Simple Renderings Thread

Posted: Sat Mar 24, 2012 7:00 am
by pixie
CTZn wrote:
pixie wrote:A material setup
Hah, you'll have to share this, it's pretty nice ! Texels or ISL ? edit: ah I see now. Meh I loath texels !!! Still, very nice ^^

Great Pibuz !
The model used was from Challenge #1: Fruit Bowl from 3drender.

Re: Simple Renderings Thread

Posted: Sun Mar 25, 2012 12:43 am
by solarray
I simply like the colors...
color_mosaik.jpg
color mosaik

Re: Simple Renderings Thread

Posted: Sun Mar 25, 2012 5:07 am
by galinette
Pibuz wrote:Two shots of an ongoing project.
Basic mat tests for the displaced shingles (..holy God: I googled "shingles" in search of good images and WHAT HAVE I SEEN!). Extreme sharpening is to see how nice the displaced edges would have looked.
Wow, this is really looking good, especially the overlap zones with shadow. Is your roof model completely flat or do you have already modelled the steps? Did you do something special in the material definition? I would be very interested if you could share this material... Not fo re-use, but for understanding how it looks so nice.

Etienne

Re: Simple Renderings Thread

Posted: Sun Mar 25, 2012 6:25 am
by StompinTom
solarray wrote:I simply like the colors...
color_mosaik.jpg
Nice!

Re: Simple Renderings Thread

Posted: Sun Mar 25, 2012 9:40 am
by Polinalkrimizei
Playin around with Instagram...

nice pins PureSpider :-)

Re: Simple Renderings Thread

Posted: Sun Mar 25, 2012 5:32 pm
by ninopiamonte
@Polinalkrimizei:

Nice images! Like the 3rd one!

Re: Simple Renderings Thread

Posted: Tue Mar 27, 2012 12:41 am
by Pibuz
galinette wrote: Wow, this is really looking good, especially the overlap zones with shadow. Is your roof model completely flat or do you have already modelled the steps? Did you do something special in the material definition? I would be very interested if you could share this material... Not fo re-use, but for understanding how it looks so nice.

Etienne
Hi Etienne!
I'm very flattered from your post: hearing that from a material pro like you is such a compliment to me! :oops:
..to tell the truth, my material is REALLY basic: just found a good base texture for the diffuse channel over CGtextures.com, and made it tileable with little PS work. Since each wood scale is lighter at the base (yellow-ish) and darker at the edge (grey/brown-ish) I tried to use that as a displacement map. The result was what I expected: fuzzy edges and insufficient ramping of the lines of tiles. So I manually added ramps in PS, going from white to black, to enhance the steps, as you called that.
Added some more precise subdivision settings to the flat planes of the roof and that did the trick.

All extremely simple. Material is a diffuse, too; nothing fancy.

I share the textures if anyone nedds those! (can I? If not, moderators can delete them and modify the post)

Re: Simple Renderings Thread

Posted: Tue Mar 27, 2012 12:44 am
by dcm

Re: Simple Renderings Thread

Posted: Thu Mar 29, 2012 8:39 am
by Polinalkrimizei
Thanks for sharing Pibuz, looks really cool!