Simple Renderings Thread
- ninopiamonte
- Posts: 109
- Joined: Thu Dec 01, 2011 10:12 pm
Re: Simple Renderings Thread
Did you use bump texture? It takes a lot frosted!
Re: Simple Renderings Thread
It was all geometry no bump, lol I think 1.5-3mil polysninopiamonte wrote:
Did you use bump texture? It takes a lot frosted!
Re: Simple Renderings Thread
Here's a fast wip of a work I'm doing at the moment.
Re: Simple Renderings Thread
It's very nice Pibuz but the red car detracts a lot to me.
obsolete asset
Re: Simple Renderings Thread
..yes they really, do: they're REALLY lowpoly, I used them as this project is the usual final rush.......
Here in the office, seems like nobody cares about the cars "put on some f**ing cars and let's print, come on come on come on!"..............
Here in the office, seems like nobody cares about the cars "put on some f**ing cars and let's print, come on come on come on!"..............
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- Joined: Mon Sep 04, 2006 3:33 pm
Re: Simple Renderings Thread
I think the cars look fine. The red one adds a bit of diversity and texture to the overall color, I think it fits in with the sunny day. Could've rendered for a bit longer
Re: Simple Renderings Thread
..it will
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Re: Simple Renderings Thread
Nice trees Pibuz, any tips to where you got them from?
Re: Simple Renderings Thread
Trees are from a collection by R&Dgroup, here simple SU objects are linked to external obj
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Simple Renderings Thread
Nice scene, but the silver Volvo S80 to the right looks silly, like it has no weight. Push the car body down a bit closer too the wheels. The suspension needs to be compressed.
- LithiumDesign
- Posts: 70
- Joined: Wed Dec 14, 2011 11:06 pm
Re: Simple Renderings Thread
Nice one Enslaver!!
Had a go at making a stone/rock - no bump maps, pure modelling
Had a go at making a stone/rock - no bump maps, pure modelling
MaxigoUser - lithiumdesign.deviantart
Intel Core i5 750 @ 2.67GHz | G.Skill Ripjaw 8GB 1600MHz | XFX HD5770
Intel Core i5 750 @ 2.67GHz | G.Skill Ripjaw 8GB 1600MHz | XFX HD5770
Re: Simple Renderings Thread
It rocksLithiumDesign wrote:Had a go at making a stone/rock - no bump maps, pure modelling
little gallery... http://unverzagt.biz/cottysgallery/
Re: Simple Renderings Thread
Another test I liked, part of a current work.
..I'm experimenting a lot of exteriors lately: hope I will finally learn something.....
..I'm experimenting a lot of exteriors lately: hope I will finally learn something.....
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Re: Simple Renderings Thread
Impressive Pibuz!
Just render for a little longer, use a higher resolution environment map, I would think. Chromatic aberration a bit too obvious as well
Just render for a little longer, use a higher resolution environment map, I would think. Chromatic aberration a bit too obvious as well
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