Simple Renderings Thread
Well, folks, I have been lurking around these forums unregistered for the past week now and I have just started with Indigo in the past few days as well. A couple years ago I tried messing with POV-Ray for maybe three weeks, then lost interest. I think I literally discovered Blender and installed it hours before finding Indigo, so I am trying to learn both my modeler and Indigo at the same time.
*deep breath*
That said, here is my first not-just-suzanne-on-a-box scene. I would eventually like this scene to evolve into something minimalist but realistic. Next render will have: higher f-stop, higher table ior, more complex windows (?). Tell me what you think/good next step for a beginner (not to be greedy with this thread or anything...).
(sorry about the noise, I accidentally killed Indigo early )
*deep breath*
That said, here is my first not-just-suzanne-on-a-box scene. I would eventually like this scene to evolve into something minimalist but realistic. Next render will have: higher f-stop, higher table ior, more complex windows (?). Tell me what you think/good next step for a beginner (not to be greedy with this thread or anything...).
(sorry about the noise, I accidentally killed Indigo early )
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- room v0.2; tonemapped with violet;
- room_0.2tm.png (1.23 MiB) Viewed 24943 times
"sorry for the noise"? xD
That's not too much noise, compared to many other renders
(It's about the usual amount of noise for a finished render, if you don't count stuff like wyt's insane 200h render )
as a first test, it's very nice slightly lower the saturation of the two spheres, I'd say... Else, I wait, until you improved what you posted, above
Very well done: you beveled your table's edges
One thing, which is very common to new users: your table legs have normal smoothing problems. Use the edgesplit-modifier to solve those black shadows on the legs (And do the same for the glass or add some loops, on the upper edge, as there also are smoothing errors)
Indigo doesn't like peaky things (where 90° already is a peak xD) the standard settings of "30° split angle" in the edgesplit modifier, should be pretty much correct
That's not too much noise, compared to many other renders
(It's about the usual amount of noise for a finished render, if you don't count stuff like wyt's insane 200h render )
as a first test, it's very nice slightly lower the saturation of the two spheres, I'd say... Else, I wait, until you improved what you posted, above
Very well done: you beveled your table's edges
One thing, which is very common to new users: your table legs have normal smoothing problems. Use the edgesplit-modifier to solve those black shadows on the legs (And do the same for the glass or add some loops, on the upper edge, as there also are smoothing errors)
Indigo doesn't like peaky things (where 90° already is a peak xD) the standard settings of "30° split angle" in the edgesplit modifier, should be pretty much correct
- Phr0stByte
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My first 3d from Maya! (usual Blender user)
My first 3d from Maya! (usual Blender user)
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- im1196639945.png (902.42 KiB) Viewed 24925 times
- Phr0stByte
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Kram1032
That comment was pointed toward MoI and my itch for NURBS (MoI will not and probably never work in Linux - Though I have manage to hack it into working in a Virtualbox windows load on a linux host using software rendering).
I have been using Blender for almost a year and love it. Blender is a fine tool, and getting better all the time. I even hear rumblings of better NURBS support in upcoming releases - we shall see...
That comment was pointed toward MoI and my itch for NURBS (MoI will not and probably never work in Linux - Though I have manage to hack it into working in a Virtualbox windows load on a linux host using software rendering).
I have been using Blender for almost a year and love it. Blender is a fine tool, and getting better all the time. I even hear rumblings of better NURBS support in upcoming releases - we shall see...
- Phr0stByte
- Posts: 395
- Joined: Wed Nov 22, 2006 5:07 am
- Location: Centreville, VA
- Contact:
glasses.
if somebody would like a bigger version
http://emotionarchitecture.com/forums/i ... lasses.png
if somebody would like a bigger version
http://emotionarchitecture.com/forums/i ... lasses.png
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