Yeah, super handy. Hoping this will make an appearance in Indigo sometime! I know it's not 100% realistic, but it's very useful.pixie wrote:Beware Maxwell, I now also have the possibility to hide things out and yet having them displayed on the mirrors! ,)
Simple Renderings Thread
-
- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: Simple Renderings Thread
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Simple Renderings Thread
Indeed, this was done using only Indigo tech though... still the way it was done isn't as handy as done elsewhere.StompinTom wrote:Yeah, super handy. Hoping this will make an appearance in Indigo sometime! I know it's not 100% realistic, but it's very useful.pixie wrote:Beware Maxwell, I now also have the possibility to hide things out and yet having them displayed on the mirrors! ,)
-
- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: Simple Renderings Thread
Oh, really? Cool! How was it done? Is the camera pointing into a mirror?
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Simple Renderings Thread
I had to mirror the scene, one of the advantages is, it cleans faster, the other is that you can actually see the scene how it will be rendered. But it's quite a hard gimmick to make, and the scene becomes obviously heavier, and more hard to manage.StompinTom wrote:Oh, really? Cool! How was it done? Is the camera pointing into a mirror?
Re: Simple Renderings Thread
playing with artisan and exr-environment...
little gallery... http://unverzagt.biz/cottysgallery/
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Simple Renderings Thread
How to bake a painting with Indigo:
In Cindigo:
Select camera tag, set the aperture shape to generated
Add number of blades to an higher amount, 12 should sufice
Shorten the Blade offset to 0.01
Finally add BiDir MLT
Don't forget to add a scene
Et voila, a masterpiece! ,)
In Cindigo:
Select camera tag, set the aperture shape to generated
Add number of blades to an higher amount, 12 should sufice
Shorten the Blade offset to 0.01
Finally add BiDir MLT
Don't forget to add a scene
Et voila, a masterpiece! ,)
Re: Simple Renderings Thread
Aha, nice finding with the diffraction pixie !
Exact same procedure with MtI
Exact same procedure with MtI
obsolete asset
Re: Simple Renderings Thread
An example render from here. If you have some artisan example proxies, I would be happy if you share them there...
little gallery... http://unverzagt.biz/cottysgallery/
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
- ninopiamonte
- Posts: 109
- Joined: Thu Dec 01, 2011 10:12 pm
Re: Simple Renderings Thread
I think this is not just a simple test....
Its closer to real!!
Its closer to real!!
Re: Simple Renderings Thread
Little updatedcm wrote:just test
little gallery... http://unverzagt.biz/cottysgallery/
Re: Simple Renderings Thread
haha, nice projector
Re: Simple Renderings Thread
Those radial abstracts are always fun to see Alex The most minor of minor critiques: I think the italic text in the ".de" is a little out of placePureSpider wrote:My latest abstract work... enjoy!
DCM: nice interior, and I love Cotty's mod
Who is online
Users browsing this forum: No registered users and 53 guests