SKindigo 1.1.5 - Indigo 1.1.5
Each object has a 10cmx10cm base, 30cm height.
Hope this helps.
SSS settings
SSS settings
- Attachments
-
- All 6 objects materials based upon "Water" preset. I just changed the Scattering Coefficient. From left to right :
0.002
0.500
2.000
10.000
20.000
100.000 - im1222596699.jpg (238.73 KiB) Viewed 1919 times
- All 6 objects materials based upon "Water" preset. I just changed the Scattering Coefficient. From left to right :
Thanks Kram !
By the way, here's the code for the 6th material (nothing extraordinary) :
By the way, here's the code for the 6th material (nothing extraordinary) :
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<scenedata>
<medium>
<name>Translucent_06_medium</name>
<precedence>10</precedence>
<basic>
<ior>1.33</ior>
<cauchy_b_coeff>0.0</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<rgb>
<rgb>0.3592 0.0392 0.0141</rgb>
<gamma>1.0</gamma>
</rgb>
</absorption_coefficient_spectrum>
<subsurface_scattering>
<scattering_coefficient_spectrum>
<uniform>
<value>100</value>
</uniform>
</scattering_coefficient_spectrum>
<phase_function>
<uniform/>
</phase_function>
</subsurface_scattering>
</basic>
</medium>
<material>
<name>Translucent_06</name>
<specular>
<transparent>true</transparent>
<internal_medium_name>Translucent_06_medium</internal_medium_name>
</specular>
</material>
</scenedata>
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