Ive tried both sun and sky and env map long with every imaginable combo of tonemapping.
It always turns white
http://www.megaupload.com/?d=5YLRO5FH
EDIT : if it's any help, its basically a giant room with huge windows.
Need help with lighting
Need help with lighting
- Attachments
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- This is how my scene looks in SU
- observatio_su.jpg (298.54 KiB) Viewed 2311 times
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- This is how my scene renders in indigo.
Tonemapping as follows :
ISO : 1833
Shutter speed : 1000
Exposure : 3 - observation_su2.jpg (563.93 KiB) Viewed 2312 times
- This is how my scene renders in indigo.
Are you using the Reinhard(auto expossure) or camera setting wiht tonemapping (skindigo render settings.
If you are using Reinhard shick over to Camera boost your ISO way up over 1000 and stutter speed way down aroun 1. then see how that renders
and give it time... stop the render aroun 70spp
-post-
If you are using Reinhard shick over to Camera boost your ISO way up over 1000 and stutter speed way down aroun 1. then see how that renders
and give it time... stop the render aroun 70spp
-post-
Okay, here it is. I used kitchen probe.hdr (converted to exr)
http://www.megaupload.com/?d=OGHSUIT1
http://www.megaupload.com/?d=OGHSUIT1
hiya neo0. i checked out your model last night briefly and i got it to render no problem. i did have to correct some geometry though as your glazing was not solid. i think this is probably what was messing up the render. anyways, i can re-upload the model later if you like but i think you can probably get the windows fixed pretty quick yourself. laters
ok here it is. i hope it helps. its still not very good, but the lights are visible, the planet is visible and everything is on layers so you can try the layer blending stuff. enjoy
- Attachments
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- obser.zip
- the edited file ...
- (413.48 KiB) Downloaded 176 times
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