Renders I've Been Working On.

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Blazedremedy
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Renders I've Been Working On.

Post by Blazedremedy » Tue Aug 05, 2008 4:56 am

Heres some render's I have been doing from 3d scan data The house was scanned and registered then modeled I am trying to make the scene look more realistic, any feedback from the pros is greatly appreciated I have come along way in rendering considering I knew nothing about it when I discovered it. INDIGO FTW
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080620_ABDESIGN_RENDER.png
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Borgleader
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Post by Borgleader » Tue Aug 05, 2008 4:58 am

Living room loooks REALLY great :) although, ceiling is a bit too reflective to my tastes.
benn hired a mercenary to kill my sig...

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Blazedremedy
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Post by Blazedremedy » Tue Aug 05, 2008 4:59 am

The objects in the render with the Plasma are floating off the ground by like 3 inches but I fixed that.

neo0.
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Post by neo0. » Tue Aug 05, 2008 8:09 am

Looks great, but the books in the living room look like they're floating..

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ZYX
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Post by ZYX » Tue Aug 05, 2008 1:12 pm

Exteriors does not look so real, i think you need to use better vegetation and use better textures and illumination. About the interior, they look good, i think you should subdivide the sofa or make a more detailed model of it.

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Blazedremedy
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Post by Blazedremedy » Wed Aug 06, 2008 9:01 am

Does anyone know how I can ajust the lighting in the interior scenes? I have no clue what controls what to get the result that I want. I just want the lighting to look like a normal lit room.

crojack
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Post by crojack » Wed Aug 06, 2008 10:49 am

than you make the lights the same as if this was a normal lit room. use camera tonemapping, not reinhard and make the bulbs the same power as lightbulb that you want.
you can also take you render into violet and adjust some of it there.

the interiors look like a good start!

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Blazedremedy
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Post by Blazedremedy » Thu Aug 07, 2008 2:04 am

Thanks alot crojack that was just what I was looking for.

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Kram1032
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Post by Kram1032 » Thu Aug 07, 2008 4:48 am

Great interior, great comic-like exterior :)

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