Interior rendering settings
- Blazedremedy
- Posts: 125
- Joined: Wed May 28, 2008 5:32 am
Interior rendering settings
Hey guys I need to know what settings I should have for a interior scene. I keep getting weird lighting and need to know what to change to fix thanks!
- Blazedremedy
- Posts: 125
- Joined: Wed May 28, 2008 5:32 am
what's your problem with it? O.o Actually looks pretty interesting, lighting-vice.... To get a more realistic light, you should use a higher standing sun, though it wouldn't be as interesting as it's now.... - I guess, it'll get a bit brighter due to dark-noise-reducing over time, too.
(I expected a hopelessly overexposured image or similar, now; Not such a rather interesting lighting xD)
(I expected a hopelessly overexposured image or similar, now; Not such a rather interesting lighting xD)
- Blazedremedy
- Posts: 125
- Joined: Wed May 28, 2008 5:32 am
When I say real lighting look at the wall thats got the clock on it right above the clock the shadowing changes wich isn't real looking also the ceiling is very yellow and the transition from the yellow to the tan isnt great either. How can I fix these probloms? What do I need to put in my render settings
First, your whitebalance is wrong, change it to 6500 and see if there is an improvement in the "transition from yellow to tan"
Change your lighting. The sun (? did you use sun?) angle is at an unrealistic, awkward angle.
As a test, try just using a background color for your environment, and see what you get.
Change your lighting. The sun (? did you use sun?) angle is at an unrealistic, awkward angle.
As a test, try just using a background color for your environment, and see what you get.
- Blazedremedy
- Posts: 125
- Joined: Wed May 28, 2008 5:32 am
- Blazedremedy
- Posts: 125
- Joined: Wed May 28, 2008 5:32 am
- Blazedremedy
- Posts: 125
- Joined: Wed May 28, 2008 5:32 am
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