OBJ crash with sketchup

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neo0.
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OBJ crash with sketchup

Post by neo0. » Sat May 31, 2008 2:05 pm

I imported an OBJ with around 36,000 polygons and sketchup crashed. Im thinking that the simple import script im using cant handle high polygon counts. Is there another way of importing obj into sketchup?

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kwistenbiebel
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Post by kwistenbiebel » Sat May 31, 2008 2:23 pm

Neo, Why don't you make 1 thread and put all your questions in there, instead of making a new thread for each little hickup you encounter.
This one isn't even about Indigo nor Skindigo !

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Last edited by kwistenbiebel on Wed Jul 23, 2008 11:35 pm, edited 1 time in total.

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cpfresh
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Post by cpfresh » Sat May 31, 2008 4:41 pm

ROFL

ive never had much success with OBJ and sketchup. i usually try to get that OBJ into 3DS instead. sorry ;/

neo0.
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Joined: Thu Feb 28, 2008 7:11 am
Location: the US of A

Post by neo0. » Wed Jul 23, 2008 7:47 pm

cpfresh wrote:ROFL

ive never had much success with OBJ and sketchup. i usually try to get that OBJ into 3DS instead. sorry ;/
But how does that work? 3Ds Doesnt save the materials (groups) does it?

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